Update: End of Round 3; Begining of round 4.
As Gurdan picks his way through the vine filled cabin towards the prone form of the metal cat, one of Tracker's minions manages a weak hit on the warden before getting nailed with a powerful attack. The altered thug slinks among the vines, trapping Gurdan between himself and Tracker. The wood of the elemental carts and the stone of the cabin floor warps, turning a muddy color and creating unsteady footing.
[sblock=Gurdan's Attack...] Nails Tracker and Bandit 1 for 17 damage [/sblock]
[sblock=Bandits OA]
hits for a pathetic 4 damage, lol [/sblock]
---- ROUND 4 ----
The metallic cat digs its claws into the pliable wood of the elemental cart and hoists himself up after being pummeled by the dwarf, both claws flashing and tearing deep wounds into the face and chest of the dwarf. The bandit behind the dwarf sees an opportunity and strikes, giving the hearty dwarf a strong pat on the back with his mace.
Drawing another dagger, another bandit tries to locate Alexia. Seeing that she was too far away to attack, he instead crouches in the web of vines, effectively hiding himself from anyone else. Suddenly, the bandit pops up and flings a dagger at Grryth, managing to find its way between some armor plates.
On the east side of the cabin, you can see the bandit who had fallen earlier climb its way onto one of the elemental carts, winded and trying to catch its breath.
The bandit locked in combat with Grryth swings its mace at the shifter, but manages to completely miss the agile fighter.
[sblock=Actions]
Tracker:
- Move: Stand up from prone.
- Standard: Uses Wildblood Frenzy against Gurdan and
hits with both attacks for a total of 24 damage.
Bandit 1:
- Standard: Uses Mace Attack vs Gurdan and
hits for 8 damage, leaving him with 10 HP
Bandit 2:
- Minor: draw a dagger.
- Move: Move to Q-10, and rolls a
31 stealth check.
- Standard: Attacks with a thrown dagger which
hits Grryth for 7 damage.
Bandit 3:
- Move: Runs 8 squares north...
- Standard to Move: Runs another 8 squares north, making an
11 Athletics check to climb onto the elemental cart at Q-13 (huff, huff!)
Bandit 4:
- Standard: Attacks Grryth with his mace, but
misses.
Statuses:
Tracker: Taken 97 damage; Bloodied; Marked by Gurdan; Cursed by Garrick
Bandit 1: Taken 47 damage; Bloodied; Marked by Gurdan
Bandit 2: Taken 48 damage; Bloodied
Bandit 3: Taken 49 damage; Bloodied
Bandit 4: Taken 29 damage; Bloodied
Masumi: 19 HP; Bloodied
Lo-Kag: 24 HP; 4 Temp HP
Alexia: 36 HP
Grryth: 24 HP; Bloodied; Regen 2
Garrick: 24 HP
Gurdan: 10 HP; Bloodied
[/sblock]