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[Adventure] The Second Day of Mourning (Judge: renau1g)

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Gurdan nearly screams in frustration. (OOC: Take 2 fire damage)

"That's it, I've had it!" He marches his bulky frame into the mass of fighting bodies in the center of the room (OOC: move to O10) and swings his hammer in a wide circle (Hungry Earth (without mods DM please apply) hits Tracker Fort 20, Bandit Fort 18 for 17 damage. All squares adjacent to Gurdan are difficult terrain for enemies TENT)

[sblock=Gurdan Stat Block]
Gurdan Earthshield, Dwarf Warden 4
Passive Perception 19, Passive Insight 14
AC 22, Fort 18, Reflex 16, Will 16 (Base defenses)
HP 47/57 Bloodied 28, Surge Value 14, Surges 10/13
Speed 5, Initiative +3
Action Points: 1

Current Effects
none

Encounter Resources
USED Hungry Earth
Earthgrasp Strike
Second Wind
Use Action Point

Daily Resources
Healing Word
Triumphant Vigor
Form of the Relentless Panther
USED Cloak of Resistance power
Bloodcut Armor power (healing-surge power)
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[sblock=Gurdan] Grryth is currently occupying the space in O-10, so that may change what you want to do. Please let me know what actions you want to take. I will keep the rolls and apply them to the appropriate targets. [/sblock]
 

OOC: Sorry, missed that. Put Gurdan in O8 instead. That will make his second roll against bandit one instead of bandit four, and also give flanking against Tracker. Gurdan will draw an opportunity attack. If Gurdan is hit by opp attack, he will use his minor to grab 2nd wind, which also adds +4 to his attacks this round and next. I think that covers it. :)
 



[sblock=Actions 'n' Stuff]

Gurdan: LOL, everything has been rather confusing, since I have not posted a map update. So here's an update for you taking an account everything that has happened PRE Gurdan's turn. See the Map below and then reply with your actions. If you move to O-8, you're not in range to attack Tracker. If you move outside the cabin, onto the elemental carts (where Tracker is), you'll find him prone (you can thank Masumi for that ^_^), giving you a +2 to your attack roll. You will, however, take an attack of op from Bandit 1, so just let me know if you want to move to O-7 to get both bandit 1 and Tracker.

Masumi: Nice move, trying to push Tracker off of the rail cart! Unfortunately, the dice gods are just not with you and Alexia, as Tracker manages to roll a 19 on his d20 save (I didn't even give him the bonus for being on the elemental cart since he wasn't driving it!). He is lying prone at O-6, though!

Alexia: I, too, have kinda lost track on who bloodied who, so I'll give the 4 temp HP to Lo-Kag.
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  • Rail Fight (Round 3 update).jpg
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