Garrick looks at the elemental engine's magical signatures. Some of the magical runes, which should be glowing in your site, have been ruined from the blast. The fire itself is mundane enough, though it will take some time to repair the magical runes that keep the rail engine running at full steam.
[sblock=Skill Challenges]
Skill Challenge 1: Successes: 1 Fails: 0
Skill Challenge 2: Successes: 0 Fails: 1 (since no-one attempted to deal with the fire in round 2)
[/sblock]
---- ROUND 3 ----
Tracker crouches down on all fours. The gaping metal tears and holes, caused by our heroes, slowly begin to knit themselves, and Tracker wears a fierce grin on his feline face. A slow chuckle can be heard emanating from the warforged as he regains some of his strength. He slowly spins around, and bats at Lo-Kag and Grryth with his claws to keep their attention on him and not the bandits that are slowly sneaking up on Grryth.
The bandits make their way through the jungle of vines and surround Grryth. Tracker roars and the bandits swing their maces at the shifter, connecting solidly and beating the shifter unconscious with a few extremely precise attacks.
[sblock=Actions]
Tracker:
- Free action: Mark Lo-Kag and Grryth
- Minor Action: Warforged Resolve; Tracker heals 6 damage and gains 6 Temp HP.
- Standard Action: Second Wind; Tracker heals 39 damage and gains +2 to all defenses until the beginning of his next turn.
Current damage taken: 45
Bandit 1:
- Standard Action: Readies an action to use his Mace attack when Bandit 4 flanks Grryth.
Current damage taken: 2
Bandit 2:
- Move: moves to Q-9, flanking Grryth with Tracker.
- Standard: Mace attack hits Grryth for 10 damage and Bandit 2 shifts 1 square to R-9.
Current damage taken: 46
Bandit 3:
- Move: Stand up from Prone
- Standard (changed to move): Run towards the rest of his allies.
Current damage taken: 47
Bandit 4:
- Move: move to P-10, flanking Grryth with Bandit 1
- Standard Action: Dazing Strike, hits Grryth for 16 damage and Grryth is DAZED until the end of Bandit 4's next turn.
- Bandit 1's readied Mace attack activates and hits Grryth for 10 damage.
Current damage taken: 2
Grryth:
Currnet damage taken: Exactly 52/52
[/sblock]
[sblock=Skill Challenges]
Skill Challenge 1: Successes: 1 Fails: 0
Skill Challenge 2: Successes: 0 Fails: 1 (since no-one attempted to deal with the fire in round 2)
[/sblock]
---- ROUND 3 ----
Tracker crouches down on all fours. The gaping metal tears and holes, caused by our heroes, slowly begin to knit themselves, and Tracker wears a fierce grin on his feline face. A slow chuckle can be heard emanating from the warforged as he regains some of his strength. He slowly spins around, and bats at Lo-Kag and Grryth with his claws to keep their attention on him and not the bandits that are slowly sneaking up on Grryth.
The bandits make their way through the jungle of vines and surround Grryth. Tracker roars and the bandits swing their maces at the shifter, connecting solidly and beating the shifter unconscious with a few extremely precise attacks.
[sblock=Actions]
Tracker:
- Free action: Mark Lo-Kag and Grryth
- Minor Action: Warforged Resolve; Tracker heals 6 damage and gains 6 Temp HP.
- Standard Action: Second Wind; Tracker heals 39 damage and gains +2 to all defenses until the beginning of his next turn.
Current damage taken: 45
Bandit 1:
- Standard Action: Readies an action to use his Mace attack when Bandit 4 flanks Grryth.
Current damage taken: 2
Bandit 2:
- Move: moves to Q-9, flanking Grryth with Tracker.
- Standard: Mace attack hits Grryth for 10 damage and Bandit 2 shifts 1 square to R-9.
Current damage taken: 46
Bandit 3:
- Move: Stand up from Prone
- Standard (changed to move): Run towards the rest of his allies.
Current damage taken: 47
Bandit 4:
- Move: move to P-10, flanking Grryth with Bandit 1
- Standard Action: Dazing Strike, hits Grryth for 16 damage and Grryth is DAZED until the end of Bandit 4's next turn.
- Bandit 1's readied Mace attack activates and hits Grryth for 10 damage.
Current damage taken: 2
Grryth:
Currnet damage taken: Exactly 52/52
[/sblock]