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[Adventure] The Second Day of Mourning (Judge: renau1g)

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Garrick finds himself in a panic as the whole place starts burning up, with everyone in there.

He desesperatedly tries to find a way to use the ruined engine to "draw the fire from the place into itself, much like it contained the elemental ... however, he finds no way to do this.

Skill Challenge #2: Arcana check: 15 vs 17, fail!
 

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[sblock=OOC]
OK so we have 2 fails right of the hop. Both missed by 2.
One of the fails can use the conductor, and someone can assist with the other fail.
Grryth does not have skills to help either assist, so I am hoping someone else can avoid a catastrophe right from the start.
[/sblock]
 

[sblock=ooc]Masumi should use the captain. I'll help Garrick.[/sblock]

Alexia recalls her recent experience with the elemental engine to see if she can come up with any hint of information that could aid Garrick.

ooc: Arcana to aid other, 26.
 


The rail, the rail, the rail is on fiyah!

Lo-kag rushes to the poor cabin. He spots passengers with coats and yells. "If you want to live through this, take your off your garments and start beating down the flames...NOW!"

A screaming dragonborn, menacingly haloed by a backdrop of heat and flames, is all the passengers need to become motivated under the warlords commands. Several of the braver passengers remove their coats and start beating at the flames from the door way, though none of them dare to actually enter the cabin inferno.

Masumi tries to use her knowledge of the Arcane to find something useful in putting out the fire in wealthy cabin. While doing so she makes her way to the eastern hole in the side of the cabin where she can jump onto one of the conveniently left behind and still operating elemental carts.

Thinking she's close to finding something, she sweetly screams at the captain to help her, in the mist of the inferno! Calling on her fey patrons, she links minds with the captain, who while confused at first, is knowledgeable enough to realize what is happening and allows Masumi to use his mind as an amplifier of her magic. Moments later, a single ice-blue pixie appears in the center of the cabin and begins creating gusts of icy wind that seem to keep the flames at bay. After a few moments, the creatures tenuous connection to Eberron breaks and the creature fades into the ether realm of the Fey Wild.

Garrick finds himself in a panic as the whole place starts burning up, with everyone in there. He desperately tries to find a way to use the ruined engine to "draw the fire from the place into itself, much like it contained the elemental...

Alexia recalls her recent experience with the elemental engine to see if she can come up with any hint of information that could aid Garrick and she points out the blood rune she had made earlier. Although the fire had ruined most of it, Garrick could still see the basic shape and design of it, and disassembled it in his mind. Running over to the engine, he quickly recreates the symbols, slicing the tip of his finger to give the appropriate blood sacrifice, giving the runes power once more. Alexia and Garrick's blood magically converge and the rune flashes in a scattered prism of colors before etching itself into the engine. The hole in the side of the engine magically begins to mend, and both Garrick and Alexia can see the hole begin to slowly fill in.

[sblock=Skill Challenges]
Round 1:

Skill Challenge 1: Engine Fire (1/6 successes 0/3 failures)

Masumi (20/39 HP) used Arcana and with the Conductors help gets a success.

Skill Challenge 2: Fire in the wealthy cabin (1/6 successes 0/3 failures)

Garrick (19/40 HP) and Alexia (29/43) use Arcana in concert and gain a success.

Skill Challenge 3: Fire in the middle class cabin (1/6 successes 0/3 failures).

Lo-Kag (19/45 HP) used Intimidate on the group of passengers, and with their help, manages to gain a success.

NOTE: No further uses of intimidate can be used to gain a success on Skill Challenge 3. An attempt to further intimidate the passengers will result in an automatic failure.

Grryth is currently at 26/52 HP, and has 5 Temp HP. He will lose these temp hp at the beginning of his turn, and his Regen will increase his HP to 28 at the end of his turn.

Gurdan is currently at 14/57 HP. [/sblock]
[sblock=Next up...] is Grryth, and Gurdan (not necessarily in that order) [/sblock]
 

The heat of the fire intensified and Grryth realized that if they did not put out this fire fast, they were all going to be in a lot of trouble. Grabbing the nearest suitable object, Grryth begins beating the flames, trying to smother the life out of them.

[sblock=Mechanics]
Roll for skill challange 2 [Wealthy Cabin Fire]; Athletics (it worked for Garrick last time):1d20+12(Athletics check)=29
[/sblock]
 


The heat of the fire intensified and Grryth realized that if they did not put out this fire fast, they were all going to be in a lot of trouble. Grabbing a nearby bench seat, Grryth begins beating the flames, trying to smother the life out of them. After only a short period of time, the flames in that section of the wall began to die out. The fire seemed to glare at the shifter angrily but it held its wrath for the moment, almost like it was trying to wait for a sign of weakness before striking.

[sblock=Skill Challenges]
Round 1:

Skill Challenge 1: Engine Fire (1/6 successes 0/3 failures)

Masumi (20/39 HP) used Arcana and with the Conductors help gets a success.

Skill Challenge 2: Fire in the wealthy cabin (2/6 successes 0/3 failures)

Garrick (19/40 HP) and Alexia (29/43) use Arcana in concert and gain a success.

Grryth (28/40 HP; regen halted [not bloodied]) used Athletics to gain a success.

Skill Challenge 3: Fire in the middle class cabin (1/6 successes 0/3 failures).

Lo-Kag (19/45 HP) used Intimidate on the group of passengers, and with their help, manages to gain a success.

NOTE: No further uses of intimidate can be used to gain a success on Skill Challenge 3. An attempt to further intimidate the passengers will result in an automatic failure.

Gurdan is currently at 14/57 HP. [/sblock]
[sblock=Next up...] Gurdan [/sblock]
 


ooc: I take it that Gurdan is with Lo-Kag, in the same car anyway (correct me if I'm wrong). If so, this is Gurdan's move.

Gurdan does not feel the pain of his injuries as he quickly tries to access the dire state that he and his companions are in. He races foward as quickly as his dwarf legs can move, looking for a possible solution for putting out the fire in cabin 3.

[sblock=skill check]
perception: 1d20+9=22
[/sblock]

He finds one. He screams ot Lo-Kag "Lo-Kag, you and those two over there....(pointing two strong passengers)...push that metal crat over the flames to snub that part of the fire out. I'm going foward to the next cabin to assist the others!"
 

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