malladin
Explorer
As a former Vampire player I think I attribute Trinity with knocking me out of the whole 'moody goth' vampire schtick (thank God!). I think the trouble with its success was that it was the wrong product for White Wolf's existing market. I think I eventually fell out with a bunch of players who tried to play it too much like Vampire (not that there was a big fight, but we've never bothered to get back in touch...)Von Ether said:The biggest excuse I heard from most people about not playing the Trinity universe came from being lazy. ( "I HEARD it was vampire in space." "Did you check it out?" "No, I was too busy playing AD&D to find out." "Well here, lets play the games and you can find out how they aren't vampire in space." "No, I am too busy playing AD&D right now.")
Hopefully now that the game is "DnD" AND people have learned that White Wolf can "make real games" via Scarred Lands, the tide will turn.
I'm with you, Von, on the Trinity, Adventure, Aberrant order. 'Tis a shame that's not the release schedule

Ben