Ranger REG
Explorer
Its sounds more like d20 Modern Talent trees to me.
For the record, I love MnM, but I found that with my play style and the players I get, I need something where I don't have to use such a strong hand.Ranger REG said:IOW, will d20 gamers embrace this new game as much as they would embrace Mutants & Masterminds? Can't really make a prediction or wager off the cuff.
I can only speak for myself, but after looking at the one and only Preview PDF, I'm not really excited for the product. For now, I'm taking a conservative "wait-n-see" attitude.
Having read up on the Talent Trees from D20 Modern (in the SRD) I can confidently say that the only thing in common between the Background Feats and the Talent Trees is that you sometimes need to take one Talent/Feat before you can take the 'next' one (not unlike Feats like Power Attack, Cleave and Greater Cleave). Other than that Background Feats are not class based, although some classes do gain bonus Background Feats. And you can take a Background Feat as a normal Feat. In effect they are completely indistinguishable from other Feats other that they can sometimes be taken as bonus Feats by some classes.Ranger REG said:Its sounds more like d20 Modern Talent trees to me.
malladin said:Is there anyone else out there who's got the Adventure D20 book yet who's found how youplay a pilot? Okay, there's the Ace PrC, but none of the base classes have Pilot as a class skill? How do you qualify for it? At 10 ranks toget in you couldn't get into it until 18th level!!
Am I just missing something? Is there a feat or something that give you access to it Pilot as a class skill??
Ben
Perhaps, but unfortunately, there are more Player's Handbook owners out there than d20 Modern owners. The business gotta go where the audience is much larger.Unseelie said:Still working my way through D20 Adventure but I think they made a mistake by making it a D20 rather than a D20M game. Using the 6 base classes from D20M would have made a lot more sense than saying 'use the PBH, but use our classes instead'.
Hmm. Then again, there are others who believe that this is the best course. I believe the webmaster for Thrilling Adventures would like this format since he is a fan of the original Pulp Heroes mini-game (Dungeon #90) and not a fan of the d20 Modern adaptation (Dungeon #102).Unseelie said:I'll finish reading through the system stuff and try a 1 shot before I tweak it, but my gut says that following in the steps of D20M or perhaps making it OGL and taking the M&M approach (1 class) would have been better.