[Adventure] Trouble in Moonwatch (Judge: THB) - Part II

OOC: Two more quick questions:

1) If the Human did 29-5=24 damage to River, shouldn't it do 24-5=19 damage to Feall? It didn't technically do 29 damage to River, it did 24.

2) Is the Tiefling prone?
 

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The dwarf and orc continue their titanic battle of misses.

ooc: ha ha!



Rumbum see you now! ah HA! The orc lunges forward, bringing his axe down hard on the dwarf in a unexpected move. However, his axe swings wide left, hitting the floor with a loud clank....sparks fly.




[sblock=action]
minor: none
movement: none
attack: lunging strike vs D2 AC: 1d20+13 for 2d12+7: miss!

Wow!

Rumbum continues mark on D2
[/sblock]


[sblock=stats]
Rumbum: Orc Guardain Fighter Level 6

*Adverse Condition:

*Initiative: +3
*Passive Insight 12
*Passive Perception 12
*Senses low light vision
*HP 64
*Bloodied 32 Surge Value 15; Surges Per-Day 13
*AC 26 Fortitude 22 Reflex 17 Will 15 Speed 5
*action Points: USED
*Second Wind: 1
basic attack: Waraxe +2: To Hit: +13: Damage 1d12+6: additional 1d6 for a crit

Powers
*At will:
Brash Strike
Tide of Iron
Combat Challenge
*Encounter:
Warrior's Surge USED
Unbreakable USED
Boot Power
Immediate Vengence USED
Lunging Strike[sblock=stats]
Rumbum: Orc Guardain Fighter Level 6

*Adverse Condition:

*Initiative: +3
*Passive Insight 12
*Passive Perception 12
*Senses low light vision
*HP 64
*Bloodied 32 Surge Value 15; Surges Per-Day 13
*AC 26 Fortitude 22 Reflex 17 Will 15 Speed 5
*action Points: USED
*Second Wind: 1
basic attack: Waraxe +2: To Hit: +13: Damage 1d12+6: additional 1d6 for a crit

Powers
*At will:
Brash Strike
Tide of Iron
Combat Challenge
*Encounter:
Warrior's Surge USED
Unbreakable USED
Boot Power
Immediate Vengence USED
Lunging Strike [sblock=stats]
Rumbum: Orc Guardain Fighter Level 6

*Adverse Condition:

*Initiative: +3
*Passive Insight 12
*Passive Perception 12
*Senses low light vision
*HP 64
*Bloodied 32 Surge Value 15; Surges Per-Day 13
*AC 26 Fortitude 22 Reflex 17 Will 15 Speed 5
*action Points: USED
*Second Wind: 1
basic attack: Waraxe +2: To Hit: +13: Damage 1d12+6: additional 1d6 for a crit

Powers
*At will:
Brash Strike
Tide of Iron
Combat Challenge
*Encounter:
Warrior's Surge USED
Unbreakable USED
Boot Power
Immediate Vengence USED
Lunging Strike USED
*Daily
Comeback Strike USED
boundless Endurance
Bedeviling Assault
Boot Power
Armor Power
[/sblock]
*Daily
Comeback Strike USED
boundless Endurance
Bedeviling Assault
Boot Power
Armor Power
[/sblock]
*Daily
Comeback Strike USED
boundless Endurance
Bedeviling Assault
Boot Power
Armor Power
[/sblock]
 

"Are you sure you guys don't want to surrender?" Sheeva asks as a Thunderous Blast hurls foes around, Sheeva leaps over the Dwarf and another Thunderous Blast knocks the Orc and Tiefling to the ground.

[sblock=Actions]
Move: Move to M18 (provokes OA from Dwarf)
Standard: Thunder Leap against Dwarf and Orc, second attack against Orc and Tiefling in that order.

20 vs. Fort on Dwarf, 25 vs. Fort Orc, 23 thunder damage. Secondary Attack: 28 vs. Fort on Orc, 28 vs. Fort Tiefling, 20 thunder damage

Slide Orc to O18.

If 20 vs. Fort misses Dwarf, then use Lucky Charm:

2, 22 vs. Fort

Push Orc to P17.
Push Tiefling to Q17.

Save vs. falling, Orc 18, Tiefling 15

Both are prone.
[/sblock]

[sblock=stat block]
Sheeva - Female Drow Sorcerer
Advantageous Conditions: resist 5 Lightning and Thunder, 5 temporary hit points, resist 5 damage UEONT River
Adverse Conditions:
Initiative: +7 Passive Insight: 18 Passive Perception: 13
Senses: Darkvision
HP 48/48
Bloodied 24
Surge Value 10; Surges Per-Day 5/6
AC 19 Fortitude 14 Reflex 18 Will 21 Speed 6
Action Points: 0
Second Wind: Not Used

Powers:
At will:
Blazing Starfall
Lightning Strike

Encounter:
Bedeviling Burst
Cloud of Darkness
Dragonflame Mantel
Second Wind
Storm Soul
Sudden Scales
Stoneskin
Thundering Gust

Daily:
Howling Tempest
Lucky Charm
Thunder Leap


Trained: 7 Arcana, 13 Bluff, 8 Insight, 13 Streetwise

Untrained: 7 Acrobatics, 3 Athletics, 8 Diplomacy, 3 Dungeoneering, 3 Endurance, 3 Heal, 2 History, 10 Intimidate, 3 Nature, 3 Perception, 2 Religion, 9 Stealth, 7 Thievery

Feats:
Mark of Storm
Superior Implement Training (Accurate Dagger)
Dual Implement Spellcaster
White Lotus Riposte

Magic Items:
Belt of Nourishment
Lucky Charm +1
Magic Dagger +1
Magic Dagger +2
Potion of Healing
Siberys Shard of the Mage
Stoneskin Cloth Armor +1
Stoneskin Cloth Armor +2
[/sblock]
 



Feall pauses briefly behind the shelter of the shrine to catch his breath, then moves quickly around to again face the Khyber priest. Thinking to slow the human's ferocious attacks momentarily, he coils a length of shadow and sends it lashing out, but the dark lasso falls far short.

The Khyber looks around wildly and winces in pain as he feels Feall closing in again from the shadows.

[sblock=Actions]Minor: Shade Form
Standard: Second Wind
Move: N12
Free: Assassin's Shroud (Total = 3) on Human
Action Point
Standard: Completely screw up Executioner's Noose (1d20+11=12) vs. Fortitude.

Since Feall managed to close to within 2 squares, the Human takes 10 points psychic damage from Echoing Threat.[/sblock]

[sblock=Stat Block]
Code:
[U]Combat[/U]
 AC: 24     F: 18     R: 22     W: 22     HP: 17/45
 AP: 01                                   HS: 04/06

[U]Senses[/U]
Passive Insight: 13            Passive Perception: 15

[U]Attacks[/U]
Falchion                Repeating Hand Crossbow
Increment: Melee        Increment: 10/20
    Melee: +8               Melee: NA
   Ranged: NA              Ranged: +12
   Damage: 2d4+2           Damage: 1d8+7
                   Firestorm Bolt: 2
                      Spider Bolt: 4

[U]Powers[/U]
[COLOR="Green"]Assassin's Shroud[/COLOR]
[COLOR="Green"]Shadow Step[/COLOR]
[COLOR="Green"]Executioner's Noose[/COLOR]
[COLOR="Green"]Inescapable Blade[/COLOR]
[COLOR="Green"]Twilight Assassin Attack[/COLOR]

[s][COLOR="Silver"]Second Wind[/COLOR][/s]
[s][COLOR="Silver"]Cloak of Shades[/COLOR][/s]
[COLOR="Silver"]Cloud of Darkness[/COLOR]
[COLOR="Silver"]Darkfire[/COLOR]
[s][COLOR="Silver"]Echoing Threat[/COLOR][/s]
[s][COLOR="Silver"]Shade Form[/COLOR][/s]
[s][COLOR="Silver"]Inescapable Shadow[/COLOR][/s]
[s][COLOR="Silver"]Nightmare Shades[/COLOR][/s]
[COLOR="Silver"]Sheltering Dark[/COLOR]

[s][COLOR="Gold"]Cloak of Teleportation[/COLOR][/s]
[s][COLOR="Gold"]Skald's Leather Armor[/COLOR][/s]
[COLOR="Gold"]Targeted for Death[/COLOR]
[COLOR="Gold"]Twilight Assassin[/COLOR]
[/sblock]
 



Grabbing River, Pok begins rocking, Remember Arawai River! It's going to be ok. the gnome continues the heartening chatter while applying pressure to River's physical wounds. Wake up buddy, we need you, come on River!


[sblock=OOC]

standard, 10 heal check on River River can use second wind

move

minor

[/sblock]




[sblock=Up-to-date Ministat]
Master Pok d'Sivis- Male Gnome Wizard 5
Passive Perception: 14, Passive Insight: 19
AC:19, Fort:14, Reflex:19, Will:17 -- Speed:5
HP:36(31 if Pok can see orc)/40, Bloodied:20, Surge Value:10, Surges left:2/6
Initiative +5
Resist 5 poison, Saving throws +5 vs illusion
Action Points: 1, Second Wind: NOT USED

At-will Powers: Cantrips, Phantom Bolt, Winged Horde,

Encounter Powers; Grasping Shadows
, Maze of Mirrors, Eyebite,

Utility Powers; Wand of Accuracy,Moonstride, Spectral Image, Shrouding Gloom, Wizards Escape, Fade Away, Ghost Sound as minor

Daily Powers; Horrid Whispers
, Visions of Avarice, Phantom Chasm, Phantasmal Assailant,

Item Powers; Cape of the Mountebank
,Boots of the Fencing Master, Viper Belt

Class Powers; Twilight Adept (Cunning Sneak)

[/sblock]
 
Last edited:

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