"I'm sorry. Did I give you permission to leave?" Sheeva asks coyly. She then blasts the Tiefling with a massive gust of Thunder, shoving him into the water. Smiling, she does it again.
[sblock=Actions]
Sorry for the delay tonight. I wasn't home. Hopefully, the following will take out the Tiefling and make up for it.
Sheeva takes 10 poison damage.
Standard: Thunderleap on Tiefling, close burst 1 doesn't catch anyone else.
Thunderleap on Tiefling vs. Fort 24, 23 damage, second attack Fort 28, 18 damage
If the first attack misses, she will use her Lucky Charm to give her +1 to hit which will hit according to the unlocked stats (Lucky Charm is +1d6, so if the unlocked stats are wrong and she needs to roll it, let me know).
She shifts the Tiefling to N9 and then pushes him into the water at M10. He failed his save.
She then jumps to N9 and hits the Tiefling a second time. She won't move him a second time.
Total damage: 41
This all happens as part of the same standard action, so his Cape of the Mountebank doesn't help him until after all of this happens. He would probably need some Immediate Interrupt to stop any of this damage.
Sheeva heals 6 due to River's Astral Seal. I forgot, she doesn't need to use the Lucky Charm because River's Astral Seal gave the Tiefling -2 to all defenses.
Note: renau1g, Sheeva changed out the Cloak for the Lucky Charm a long time ago (because of WotC errata) when she got to 5th level, I just had put together the stat block off of an old character sheet. You should still have the Email with the change for her level 5 readjust the PC. I just noticed that the stat block was in error, whether it mattered or not.
If the Tiefling is still alive and teleports away and Sheeva still sees him, she still has a Move action left over and can jump off the boat if necessary and use an Action Point to Lightning Strike his butt. If he doesn't teleport away, Sheeva will let someone else finish him off.
Save vs. Poison 13 saves
[/sblock]
[sblock=stat block]
Sheeva - Female Drow Sorcerer
Advantageous Conditions:
Adverse Conditions:
Initiative: +6 Passive Insight: 17 Passive Perception: 12
Senses: Low Light Vision
HP 37/43
Bloodied 21
Surge Value 10; Surges Per-Day 6/6
AC 17 Fortitude 13 Reflex 17 Will 20 Speed 6
Action Points: 1
Second Wind: Not Used
Powers:
At will:
Blazing Starfall
Lightning Strike
Encounter:
Bedeviling Burst
Thundering Gust
Cloud of Darkness
Darkfire
Stoneskin
Daily:
Howling Tempest
Deep Shroud
Thunder Leap
Trained: 6 Arcana, 12 Bluff, 7 Insight, 12 Streetwise
Untrained: 6 Acrobatics, 2 Athletics, 7 Diplomacy, 2 Dungeoneering, 2 Endurance, 2 Heal, 1 History, 9 Intimidate, 2 Nature, 2 Perception, 1 Religion, 8 Stealth, 6 Thievery
Feats:
Mark of Storm
Weapon Focus (Light Blades)
Dual Implement Spellcaster
Magic Items:
Stoneskin Cloth Armor +1
Magic Dagger +2
Lucky Charm +1
Magic Dagger +1
[/sblock]
[sblock=Actions]
Sorry for the delay tonight. I wasn't home. Hopefully, the following will take out the Tiefling and make up for it.
Sheeva takes 10 poison damage.
Standard: Thunderleap on Tiefling, close burst 1 doesn't catch anyone else.
Thunderleap on Tiefling vs. Fort 24, 23 damage, second attack Fort 28, 18 damage
If the first attack misses, she will use her Lucky Charm to give her +1 to hit which will hit according to the unlocked stats (Lucky Charm is +1d6, so if the unlocked stats are wrong and she needs to roll it, let me know).
She shifts the Tiefling to N9 and then pushes him into the water at M10. He failed his save.
She then jumps to N9 and hits the Tiefling a second time. She won't move him a second time.
Total damage: 41
This all happens as part of the same standard action, so his Cape of the Mountebank doesn't help him until after all of this happens. He would probably need some Immediate Interrupt to stop any of this damage.
Sheeva heals 6 due to River's Astral Seal. I forgot, she doesn't need to use the Lucky Charm because River's Astral Seal gave the Tiefling -2 to all defenses.
Note: renau1g, Sheeva changed out the Cloak for the Lucky Charm a long time ago (because of WotC errata) when she got to 5th level, I just had put together the stat block off of an old character sheet. You should still have the Email with the change for her level 5 readjust the PC. I just noticed that the stat block was in error, whether it mattered or not.
If the Tiefling is still alive and teleports away and Sheeva still sees him, she still has a Move action left over and can jump off the boat if necessary and use an Action Point to Lightning Strike his butt. If he doesn't teleport away, Sheeva will let someone else finish him off.
Save vs. Poison 13 saves
[/sblock]
[sblock=stat block]
Sheeva - Female Drow Sorcerer
Advantageous Conditions:
Adverse Conditions:
Initiative: +6 Passive Insight: 17 Passive Perception: 12
Senses: Low Light Vision
HP 37/43
Bloodied 21
Surge Value 10; Surges Per-Day 6/6
AC 17 Fortitude 13 Reflex 17 Will 20 Speed 6
Action Points: 1
Second Wind: Not Used
Powers:
At will:
Blazing Starfall
Lightning Strike
Encounter:
Daily:
Howling Tempest
Deep Shroud
Trained: 6 Arcana, 12 Bluff, 7 Insight, 12 Streetwise
Untrained: 6 Acrobatics, 2 Athletics, 7 Diplomacy, 2 Dungeoneering, 2 Endurance, 2 Heal, 1 History, 9 Intimidate, 2 Nature, 2 Perception, 1 Religion, 8 Stealth, 6 Thievery
Feats:
Mark of Storm
Weapon Focus (Light Blades)
Dual Implement Spellcaster
Magic Items:
Stoneskin Cloth Armor +1
Magic Dagger +2
Lucky Charm +1
Magic Dagger +1
[/sblock]
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