[Adventure] Trouble in Moonwatch (Judge:TwoHeadsBarking)

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Lanharath's usual smirk transforms into a very rare grin that has an almost feral yet joyous feeling to it.

[sblock= Pok]

Ah-ha-ha! A challenge it is then! This is going to be FUN! We haven't played hide-n-seek in a good long while. This will be good for the both of us. Who knows perhaps we will both become so good at what we do, that only the two of us could challenge the other! You'll practically be invisible, even without your illusions, and perhaps we will even have the skill to see those who ARE invisible (magic or not)! Ah but you also intend for this to be a mental challenge too, do you? We accept! Honing our telepathic abilities could be good if it meant we could pry information from our foes minds before we fight them. We always did hate losing out on information simply because our blade slipped a little too deep into it's victim... hah!

[/sblock]
 

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"Thank you Lady. We will see you again on our return."

Valahad is the last to exit the room. He stares directly into the back of Pok. The kalashtar knew the gnome could feel his gaze...
 

Lanharath also feels the stare of Valahad and mentally communicates with him.

[sblock=Valahad]

Do not judge Pok too harshly as of yet. We believe he acts only in ways that ensure his neutrality to any and all things. He does not wish to choose sides on any front. We think this is both a defense mechanism and a way to remain out of the politics of the world. House Sivis is well known for being this way. We, however, are not nearly as skilled in determining attitude and body language as you are. Do you sense deception? Is there due cause to worry about the small wizard? Do you think he will betray us? We have not been able to sense anything like this, but would appreciate it if you were to inform us if you sense such a thing.

[/sblock]
 

To the Docks!

Each of the diverse group prepares in whatever manner they see fit and retreat for their evening rest. The morning comes quickly and the first rays of sunshine see you meeting at the docks at the appointed time. Sea birds circle lazily overhead, looking for an easy meal, or hoping one careless seaman drops a crate of fish. Various goblinoids, humans and half-orcs are milling about loading or unloading ships, jostling for position in the busy docks, or keeping a predatory eye for the unwary. Seeing a fully armed and capable looking group of adventurer's these ne'er do wells give you a wide berth, especially with the presence of the kalashters.

It will be quite difficult to find anything specific in this circus of activity that is being undertaken.

[sblock=OOC]
Skill Challenge: Finding The Horrible Fall and Captain Dumain

Welcome to the first skill challenge. Time to test out those new characters and try some of those skills you've picked. There are some obvious skills, and some not so obvious ones, but as long as you come up with some cool/interesting/plausible way to correlate the skill I'll consider it. Good Luck!
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Lanharath leads the band of adventurers through the docks, keeping a sharp eye out for anything that would distinguish The Horrible Fall from the rest of the ships in this area. Lanharath shouts out to all of the miscreants, asking rather loudly as to where The Horrible Fall was located, and even though he received no responses from the busy crew members, he knew it would spark a memory and something would flash through their minds. As quickly as he could he swept the area telepathically, attempting to sift through all of the random images and surface thoughts that these beings were emanating, to try to find the correct image and then match it to something that can be physically seen, smelled, or heard, even if it's just a particular path to guide them in the right direction.

[sblock=Mental Manipulation] 2d20.takeHighest(1) + 19=38!!! [/sblock]
 
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"I suggest we go talk to the harbormaster, he should probably know more about the ships in the port than anyone else... I just hope he will have a little bit of time for us." suggests River. He walks up to the office and tries to get attention of him or one of his employees and asks if they have any information about The Horrible Fall.

[SBLOCK=OOC]As the authority of the port, I suppose the office is easy to find. So, asking the harbormaster or his staff would probably a Diplomacy check rather than a Streetwise check.

Diplomacy check: Asks the harbormaster about The Horrible Fall (1d20+9=25)

Looks like a good start.[/SBLOCK]
 

[sblock=After arriving home]

Pok, finished picking the simple lock, and dropped to the floor on the otherside of his second story window. Confident he hadn't been seen, unless Lanharath had followed him, but from frequent doubling back, the wizardly gnome had an idea that wasn't the case.

Pulling out and reviewing his notes for the first time, he made special note of Thusk, from his history lessons, a certain barbarous lady killer had fathered just such a creation. If this was that legendary philanderer's offspring...

But more over, the Kalashtar! For once, he had made a social interaction, and it was with Lanharath! The most adept telepath Pok had personally met, and he had met Kalashtar before. Even been trained with one.

Springing from that, the interaction with Valahad, purportedly a masterful empath. Those skills had yet to be flexed, in Pok's eyes.

Pok put on some string and woodwind music, sat down for fifteen minutes on his harp, and then filed his notes in the fireplace, under B, for burnt. Before freshening up, and bedding down.

[/sblock]

A cloaked figure, head low, really low, only two feet off the ground low, hunched behind a chimney. Then two steps, a hop off a side wall, and dropping into an alley, Pok braced himself against a wall.

Hopping through the side window, he chatted matter-of-factly to the House Sivis Courier Station rep. Notaries Guild, Active Attendee, Pok d'Sivis undertaking information gathering mission for Sacred Flame, Lady Pender. Traveling outside of assigned area, for an as of yet undetermined period. Lady Roswyn d'Sivis last known whereabouts Towers Shard. Waiting a few moments for the scribbling to finish, Pok then started his second message. Tasker's Dream, research division, Found interesting subject, will gather further intelligence, awaiting your contact. Pok d'Sivis, last known whereabouts The Horrible Fall, Captain Dumain.

His messages sent, Pok creeped out a second story window, and made his way by rooftop to the docks, where he waited for the group. Watching the comings and goings, listening to people chat. Hiding... When he spotted Lanharath, he began the meditation he had been working on. Attempting to make his mind a blank space, so that his thoughts would not alert the Kalashtar to his presence.

[sblock=OOC]

stealth 20

streetwise to aid next streetwise check made by group... failed...


Anyone who passively see's pok can feel free to jump in on the fun here!
[/sblock]
 

Smiling as he notices his small friend joining the group, Lanharath sends a mental greeting to Pok.

[sblock= Mental Greeting to Pok] Good Morning Pok. A little drowsy are we? We think even a few of our more perceptive friends may have spotted you this time. We hope you had an enjoyable evening. Are you ready for our trip? [/sblock]

[sblock=OOC] Ouch... you rolled a 3, bummer. Isn't that awesome that you can roll a 3 and get a result of 20!?. There are a few of us that would need to roll over a 10 to get a 20 on a stealth check. Now, I'm not sure if it was my Passive perception that would have come into play to see you (29) or if it was the active Perception check I made as part of my turn (which with all of my feats and bonuses would end up being a total of 43 [wow... yeah, that's right... awesooooome! That beats the HARD DC for lvl 30 by 10!!!]), but I definitely spotted ya. You're gonna have a haaaaaard time hiding from Lan =P lol [/sblock]
 

Valahad wakes early, praying to the morning light. With Lanharath's help, the kalashtar straps on his plate armor. Some days he hated wearing it. The weather of Sharn was warm and wet. The heavy armor and it's padding absorbed both the sun's rays and the rain. How he missed his home in Adar, the cool mountain winds and the fresh air were preferred to this hot, humid city.

Being on the docks, the smell of salt water reminded him of home. When he thought of home, he thought of his mission. Always alert. He couldn't see the gnome, but he knew he was there. Larharath's expression gave it away.

Pulling a silver piece form his pocket, he approached a beggar, somebody that wasn't in a hurry with anything. Holding out the silver piece, the paladin speaks in the man's mind, calmly not to startle him. "Where might I find the The Horrible Fall or Captain Dumain."

[sblock=OOC]Diplomacy 19diplo skill challenge 1 (1d20+13=19) [/sblock]
 

Oooh! Oooooh!!
Thusk is staring at retty much everything as he walks together with the rest of the party (except the gnome, he must be late). After a few minutes of childish amazement, Thusk decides that it's time to help his new-made friends find the ship.
So, Thusk starts waving his hands high in the middle of a crowd, asking, as loud as he can: Where to the Horrible Fall?? Where to the Horrible Fall???

Streetwise:20
 

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