[Adventure] Trouble in Moonwatch (Judge:TwoHeadsBarking)

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Valahad nods at the gnome, "Be careful." After his inspections are complete, Valahad searches for the captain and crew, making sure everyone is accounted for.

[sblock=ooc]The "striker" mechanic of the avenger is their double rolls. That is the real increase in their dpr, not their censure bonuses. Another way to get that bonus is for us to flank an opp that I've marked. After I attack, I shift away. Now it either shifts away and triggers your bonus or attacks you and takes 9 radiant damage. Whatever you want to do is fine with me though. Valahad will be strikery once he is approved.[/sblock]
 

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...and moving on

[sblock=Evo]
Yeah, it works out well that there's another striker-ish PC, with Ata disappearing you're left with one. I've got another PC ready to join shortly to replace him, but he's a melee cleric.
[/sblock]

The crew were unharmed and were gathering weapons when you successfully fought off the sahaguins. They are amazed at your skill and speed.

The skiff continues its river journey without incident, despite a tense night of watch. The captain commends you for the valiant efforts in saving his crew, he had heard that the sea devils were spotted in the area, but thought it was old fisherman telling tall tales to keep other out of their area. He writes each of you a note, with the Lyrandar seal at the top. The note details the events of the evening, the efforts of you to save Lyrandarian property and personnel, and the rewards that Captain Dumain recommends be given for your work. He finishes by imprinting his signet ring in the note at the end certifying the note.

[sblock=NOTE]
This note will be for 100 gold pieces each and the thanks of Lyrander (in-game benefit, whenever this note is presented to a member of House Lyrander gain either a 10% discount in their transportation services or a +1 to any social skill (except Intimidate) in dealing with them.
[/sblock]

The Horrible Fall puts into the relatively underdeveloped docks (especially when compared to Sharn's) and a steady rain has begun falling dampening spirits and chilling you to the bone. As you begin to exit the boat, Lanharath overhears some of the dock workers talking about the recent influx of refugees into the town. Mentions they are all gathered in the center of town.

As you are preparing to leave, Thusk looks up at you weakly, his face white and he seems like he lost 5 kilograms overnight. He complains of searing pain in his head. River realizes that this is the early effects of Mindfire, a deadly disease that will require immediate attention to cure before the barbarian enters a coma. Captain Dumain will offer to take him back to Sharn, he doesn't think Moonwatch has anyone capable of overcoming such a disease. Thusk waves weakly at you and says "If I am able, I'll come and find you" before heading back to his bed.
 
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Valahad tucks the note into a belt pouch. Genuinely thanking the captain, he grasps his hand and shakes it. Pulling his cloak tight against the rain, the paladin ducks his helmed head. As the other kalastar tells them of his observations, Valahad makes his own, meeting the gaze of several workers and, judging their attitude toward the refugees.

OOC: Passive Insight 27

[sblock=ooc]Did we get an extended rest in the overnight then?[/sblock]

Valahad communicates back to his allies, popping into their thoughts in quick succession. "Perhaps the refugees are forced away by cultists? We should go talk to them."
 

[sblock=OOC]
Forgot to mention it, but yes, you got an extended rest.
[/sblock]

[sblock=Valahad]
Many of the workers feel a bit angry at the refugees, thinking them liars and they're worried about the influx of new people in the area that might take away their jobs.
[/sblock]
 

Speaking in the minds of the others again. "I sense the townsfolk don't trust the refugees. At first I thought to speak to the townsfolk, but I don't think that is a good idea now. Let's move directly to the refugees."
 

Pok's mood is pleasant and chipper, the rain makes visibility more difficult, and that makes Pok happy. Instead of traveling with the main group the gnome falls back as they walk, ducking behind crates, and creeping in shadows. *I know you see me, but practice makes perfect.* Pok thinks toward Lanharath and Valahad.

People watching the spectacle may think Pok a shy child, the way he hides behind Lanharath, and ducks behind crates.


River, how does one hide from disease... Thusk looked so healthy on the way over, and then... Pok's face dips as if remembering a dead friend, then he notices the people still moving, and continues his hiding exercises.

It was about this time that Valahad gave his assessment of their situation.

Ask the refugee's? Out in the open? No, this is nothing like the missions I've done before... Are you sure we can't do something that will attract less attention to our cause? Maybe a closed door meeting... Listening for rumor at the local tavern... Bribing local authorities... Something that doesn't let others know what we want.

Pok feels terribly uncomfortable in doing things so straightforward, the last few years of the war had been stealth missions only. Very little chatting, lots of snatch and go, Pok's presence being known was a distinct disadvantage. He kept up with the group though, confident that if things went south, he knew what to do...
 

Valahad nodded at the gnome, seeing his uneasyness. "I shall go to the square. If you wish go to a nearby tavern and find out things on your own I won't stop you. We should play to our own strengths. Perhaps you can inquire on room prices as well."

Valahad then speaks in the mind of his kalashtar friend. "I am usually not in favor of splitting us up. Perhaps you could join our gnome friend, keep on eye on him, making sure he doesn't get in trouble. And keep out of sight of course."

[sblock=ooc]
Valahad nodded at the gnome, seeing his uneasyness
I assume I can figure that out with a passive insight of 27?[/sblock]
 

[sblock=OOC]

Hiding anything from Valahad and Lanharath is almost impossible for Pok. So when he has some emotion, unless I give a roll to oppose, assuming Valahad spots it passively is fine.

If I give an opposing roll, either bluff or stealth, and its stellar, then maybe Valahad and Lanharath might have to "try" to read Pok, but otherwise he is an open book for them. You guys just made such and amazing duo, lie detector and radar, Pok's got no chance of throwing Valahad or Lanharath off the scent of truth.


[/sblock]
 


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