shilsen
Adventurer
Adventuring parties are Elizabethan drama troupes.
That's actually the approach I used in my last campaign. It began in Greyhawk in Keoland, which is a very well-established and successful kingdom. I figured it made sense that the kingdom would have a system to both benefit from the advantages of having adventuring parties around and to minimize the damage they cause. So what I came up with was a patronage system, based on that used by Elizabethan acting troupes. In short, all parties must be sponsored by a noble or a high-ranking member of a local church. Non-sponsored adventurers are regarded as vagabonds and dangerous (and potentially, if not actually, criminals).
That's actually the approach I used in my last campaign. It began in Greyhawk in Keoland, which is a very well-established and successful kingdom. I figured it made sense that the kingdom would have a system to both benefit from the advantages of having adventuring parties around and to minimize the damage they cause. So what I came up with was a patronage system, based on that used by Elizabethan acting troupes. In short, all parties must be sponsored by a noble or a high-ranking member of a local church. Non-sponsored adventurers are regarded as vagabonds and dangerous (and potentially, if not actually, criminals).