SteveC
Doing the best imitation of myself
Yep, this is the problem in a nutshell. Strength is just too important for a melee character or a grappler to ignore. I've played a monk in a couple of short-lived campaigns and never really hit stride properly. Then I started messing around with Neverwinter Nights and the Bootcamp module, and this taught me everything I needed to know about a monk in combat: they NEED strength. Beyond that, I'd say you really need power attack to boost damage to a respectable level as a monk even if you have a good strength. I don't know if your GM will let you do it, but I think this character really needs a re-build to be effective. I think you have to decide what you want this character to be: a mobility/flanking expert, a grappler, a tripper or a lots-and-lots-of-attacks-er. Once you can decide that, we can help you out to build him a bit better!Ridley's Cohort said:The problem with Weapon Finesse is that your Str should not lag so far behind Dex as to be worth it. You need that Str modifier in order to Grapple and Trip.
If you allow your Str to lag, then you have Monk's Disease: "I am so cool but I cannot actually help the party enough to earn my share of the loot."
--Steve