So, here's my dilemma in brief: should I put my 3.5 D&D game (with elements of other games mixed in) so that the ex-soldier can run a 1e game (so the lawyer can play)--when I know that I won't enjoy it as much?
Here's the long version. We're all friends to one degree or another. We all used to play together: me, the university-guy, the out-of town-guy, the road-builder, the lawyer, and the ex-soldier. After a series of trials & tribulations, the ex-soldier quit our group and the lawyer soon also quit. They are fast friends, and I think they just don't play well with others unless it's exactly what they want to play--their brand of D&D (whatever that is). Ironically, ex-soldier quit right after lawyer's D&D game ended because of unhappiness with that game. So much for commitment to the group. So, I offered the aforementioned hybrid 3.5 game to university-guy & road-builder. They accepted. Anyway, shortly thereafter computer-guy returned to the group (and has been there about 50% of the time). We also have out-of-town-guy pretty regularly. It's going great. But now, ex-soldier wants to run a 1e module for a few weeks before he leaves town; and he wants me to put my game on hold so that "everyone" can play. I think everyone would do it except for computer-guy because he's just not interested and has issues with ex-soldier & lawyer. University-guy and road-builder don't want me to take a break. I think out-of-town-guy is pretty ambivalent. The thing that really gets me is the nerve of it all. Here ex-soldier quits us and then wants to come back for his (and lawyer's) benefit and totally on his terms. So, should I put my game on hold or not?
Here's hoping for some good EN World advice!
Here's the long version. We're all friends to one degree or another. We all used to play together: me, the university-guy, the out-of town-guy, the road-builder, the lawyer, and the ex-soldier. After a series of trials & tribulations, the ex-soldier quit our group and the lawyer soon also quit. They are fast friends, and I think they just don't play well with others unless it's exactly what they want to play--their brand of D&D (whatever that is). Ironically, ex-soldier quit right after lawyer's D&D game ended because of unhappiness with that game. So much for commitment to the group. So, I offered the aforementioned hybrid 3.5 game to university-guy & road-builder. They accepted. Anyway, shortly thereafter computer-guy returned to the group (and has been there about 50% of the time). We also have out-of-town-guy pretty regularly. It's going great. But now, ex-soldier wants to run a 1e module for a few weeks before he leaves town; and he wants me to put my game on hold so that "everyone" can play. I think everyone would do it except for computer-guy because he's just not interested and has issues with ex-soldier & lawyer. University-guy and road-builder don't want me to take a break. I think out-of-town-guy is pretty ambivalent. The thing that really gets me is the nerve of it all. Here ex-soldier quits us and then wants to come back for his (and lawyer's) benefit and totally on his terms. So, should I put my game on hold or not?
Here's hoping for some good EN World advice!


