What are the general goals of the PCs in your campaigns about now? After they've attained the experience levels and goodies in the random monster treasure troves, what do they set their sights on?
-- Landowners, managing a castle or kingdom.
-- More power, but without a particular application in mind.
-- Retirement as an NPC, someone wise and worldly to mentor others.
-- The personal vendetta continues against a great foe.
-- Stuff. Lots and lots of stuff. Magic stuff.
Just a few examples, of course. What's at play in your campaign?
And do your PCs ultimately rise in power ABOVE the local kings and potentates, or do the authority figures always gain experience in scale with the heroes?
-- Landowners, managing a castle or kingdom.
-- More power, but without a particular application in mind.
-- Retirement as an NPC, someone wise and worldly to mentor others.
-- The personal vendetta continues against a great foe.
-- Stuff. Lots and lots of stuff. Magic stuff.
Just a few examples, of course. What's at play in your campaign?
And do your PCs ultimately rise in power ABOVE the local kings and potentates, or do the authority figures always gain experience in scale with the heroes?