** I'll vote with those who've already chimed in and say #3. Your storytelling voice (current style and/or old style) is excellent, and more than anything else is what keeps your readers coming back for more. I'm in the process of reading a book by Stephen King called On Writing, wherein he details the concepts and tools he deems most critical to good storytelling. Number one on that list is following your own voice and using your own vocabulary...in other words, doing what comes naturally and not forcing things. You excel at this Old One.
** Once again, good luck on the Setting Contest entry, and same goes to Caliber!
** Can't wait for the update...
** Finally, I may (and I stress may) be starting a Story Hour in the coming weeks. Three sessions ago, I began keeping a Player's Journal of our party's activities from my PC's perspective. I did this as a form of record keeping and entertainment more than anything else (my character is a self-agrandizing, mischievious, clever little gnome), but the mock journal entires been well received by my group. Thus, I'm considering them as the possible genesis of my own little Story Hour.