"Well, since no one else has suggestions, I suppose we should just go over there and check it out. Lets go!"
After everyone has prepared, Jonathan leads you through the streets of the city. Luskan is a strange combination between a bustling commercial center and a police state at war. Armed and uniformed forces, both Luskanite vikings and goblinoid, roam the streets. The people seem comfortable with their fellows, but they clearly fear the goblinoids, particularly the purple-clad Grtak.
Jonathan intentionally steers you past the Grtak compound. It features high stone and wooden walls with long wooden spikes jutting out from the base and other wooden spikes used to shore up the wall. There are several buildings inside, through a huge wood and iron gate. Hanging from several of the spikes are mutilated dead bodies, humanoid and goblinoid alike, each wearing a wooden sign around their necks stating what their crime was. The types of crimes are striking: "Compromising Luskanite Security," "Fomenting Dissention within The Horde," "Striking a Grtak officer..." You also find an elf clad much like those who attacked the gate, beaten, slashed, and impaled on a stake for the crime of "Infiltration."
You eventually get to the docks. You see the inn which some of jonathan's comrades are under seige. but he insists that you ignore that battle.
The temple of Gond is a hugeubilding made of many-colored metal, with greas jutting out of various places for no reason that you can discern. Its tall clock towwer sets the time for the entire city, and indeed its chimes can be heard throughout. Inside is a large room with many strange machines and many people milling around them, with blue-robed employees of the temple describing the devices. One each side of the museum area are reasonably-crowded shops welling small devices. As you enter, a robed Luskanite man approaches you and greets you "Greetings, visitors. Welcome to the holy domain of Gond, lord of invention. How can we help you today?"