Here's a quick outline of the stats I'm working with at the moment. In terms of equipment, I'm thinking a chain shirt for armor, and a longsword-handaxe combination for weapons, with a composite shortbow for ranged.
Obviously, I've still got to write up my background, name my character and so on, but this should give a bit of an idea of what I'm planning.
Human Fighter/Ranger 4, Knight of the Crown/Ranger 2
Lawful Good
STR 16 (+3)
DEX 16 (+3)
CON 16 (+3) (including bonus stat point at 4th level)
INT 14 (+2)
WIS 16 (+3)
CHA 12 (+1)
Combat Stats:
Base Attack Bonus: +6/+1
Melee: +9/+4 [+6 BAB, +3 STR]
Ranged: +9/+4 [+6 BAB, +3 DEX]
Hit Points: 68 [50 (levels) + 18 (CON)]
Armor Class: 13 [10 + 3 (DEX)]
Initiative: +4 [+3 DEX, +1 Heroic Initiative]
Movement Rate: 30 feet
Attacks per round:
Unarmed Strike (+9/+4 to hit, 1d3+3 dmg, Crit 20/x2)
Armor:
None
Saving Throws:
Fort: +8 [+5 base, +3 CON]
Ref: +8 [+5 base, +3 DEX]
Will: +5 [+2 base, +3 WIS]
Feats:
Track (bonus Ranger feat)
Self-Sufficient (1st level feat)
Point Blank Shot (bonus human feat)
Mounted Combat (bonus Fighter feat)
Two-Weapon Fighting (virtual Ranger feat)
Two-Weapon Defense (bonus Fighter feat)
Honor Bound (3rd level feat)
Endurance (bonus Ranger feat)
Mounted Archery (bonus Fighter feat)
Improved Two-Weapon Fighting (virtual Ranger feat)
Precise Shot (6th level feat)
Skills:
Climb +7 (4 ranks, +3 STR)
Diplomacy +3 (2 ranks (cc), +1 CHA)
Handle Animal +8 (7 ranks, +1 CHA)
Heal +9 (5 ranks, +3 WIS, +2 Self-Sufficient)
Hide +12 (9 ranks, +3 DEX)
Jump +6 (3 ranks, +3 STR)
Knowledge (religion) +4 (2 ranks (cc), +2 INT)
Listen +12 (9 ranks, +3 WIS),
Move Silently +12 (9 ranks, +3 DEX)
Ride +9 (5 ranks, +3 DEX)
Spot +12 (9 ranks, +3 WIS)
Survival +14 (9 ranks, +3 WIS, +2 Self-Sufficient)
Swim +7 (4 ranks, +3 STR)
Languages:
Common, (+ 2 others).
Special Abilities:
Bonus skill point at every level (4 at 1st).
Bonus Feat at 1st level.
Favoured Class: Any.
Bonus feat at 1st level and every even level. (Fighter)
Favoured Enemies: Humanoid (goblinoid) +4, Dragons +2. (Ranger)
Track. (Ranger)
Wild Empathy (+7). (Ranger)
Two-weapon combat style. (Ranger)
Endurance. (Ranger)
Animal Companion (as 3rd level druid). (Ranger)
Improved two-weapon combat style. (Ranger)
Strength of Honor 1/day. (Knight of the Crown)
Knightly Courage. (Knight of the Crown)
Heroic Initiative +1. (Knight of the Crown)
Spells:
Spells per day: 2
DCs: 14
Level 1: Pass without Trace, Speak with Animals.