Mr. Wilson
Explorer
I'm kinda excited to see basically everyone who has played 4E is just gushing about it mechanically.
I can change flavor as long as the mechanics work.
I can change flavor as long as the mechanics work.
ShinHakkaider said:Yeah I think part of his enthusiasm has to do with the fact that he probably plays the mini's game. Unlike Rodrigo's review of 4E game play this just seems far from fair and impartial. His criticism really isnt much of a criticism at all it just seems like he's just gushing all over the game. I'm glad he enjoys it, but more reviews along the line of Rodrigo's would work for me better.
UngeheuerLich said:but i really don´t want to see how square is translated into german...
I'm not surprised to see this fallacy repeated all over these boards. Simply because someone reports problems in something does not mean that their assessment is fair and balanced. Similarly, just because someone writes a positive (or negative) assessment of something does not mean that their assessment is unfairly biased.ShinHakkaider said:Yeah I think part of his enthusiasm has to do with the fact that he probably plays the mini's game. Unlike Rodrigo's review of 4E game play this just seems far from fair and impartial. His criticism really isnt much of a criticism at all it just seems like he's just gushing all over the game. I'm glad he enjoys it, but more reviews along the line of Rodrigo's would work for me better.
Mouseferatu said:It hasn't for us, at least.
And for the record, I hated using minis in 3E. I was always one of the few voices arguing against them, in my group.
In 4E? I have no objection to using them. The suite of movement-based options and abilities has turned me around. I'm still not a collector--I'm perfectly happy using multi-colored dice or something in place of "official" minis--but I no longer mind, and in fact look forward to, pulling out the grid.
Primal said:Ari, how did you keep track of Combat Advantages, Conditions (Dazed, 'Bloodied', etc.) and 'Marks' on each mini? This is one of my concerns in 4E that the tactical ("board game"-like) aspects and keeping track of them gets a bit too complicated to my taste.
Also, I recall you saying (on another thread) that 4E lets you improvise in combat more, although I don't how your "slide-under-the-table" stunt could not be done in 3E via a STR check vs. Balance?