I as a DM have houserules against that kind of precicion placement, or at least try to discourage it. It has to do with suspension of disbelief. After all, the miniatures are only a way to remind everyone where every combatant is, not a replacement for imagination. That painted elf isn´t there like a chunk of lead, it´s ducking, moving right and left and generally trying not to be in a predictable place. He may lunge forward to strike, or backwards to dodge. Also, by the rules a fireball is a perfect sphere with clearly defined borders, but when one tries to imagine it, it just doesn´t fit the image of a fireball, does it? Doesn´t seem that a explosion has a limit of here, full damage - here, you´re totally safe. Of course, the rules must be simple enough so a combat takes a reasonable amount of time, thus the rules dictate that everyone moves in 5 fot incements and lies perfectly still after their turns, and balls of fire are perfectly spherical and homogeneous. IMO, placing fireballs that way implies that the "real" characters don´t move at all after their turns and fireballs are perfectly spherical and homogeneous, and it goes against the fun.