Inconsequenti-AL
Breaks Games
Templates and let them place it... If that takes more than about 10 seconds then I'll prompt them a little. Don't like to bring the players distance judgement into the actions of their PC.
Personally, I'd rather use NPC tactics to force a more difficult decision. Magic savvy opponents will mix in with the frontline PCs to make targeting more difficult. Had a couple of situations where AoE spells have been dumped on PCs to make for faster mook clearance... However, the PCs certainly can't discuss this - it's the wizards call to make.![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Edit: I'd view fireballs in 2 ways. At lower levels - they're the wizards once/twice per day chance to showboat. Higher levels, they're a convenient way of disposing of large groups of much weaker opponents. Either way, I don't want to mess with their seconds in the spotlight. Doesn't happen very often, particularly at the lower levels...
Personally, I'd rather use NPC tactics to force a more difficult decision. Magic savvy opponents will mix in with the frontline PCs to make targeting more difficult. Had a couple of situations where AoE spells have been dumped on PCs to make for faster mook clearance... However, the PCs certainly can't discuss this - it's the wizards call to make.
Edit: I'd view fireballs in 2 ways. At lower levels - they're the wizards once/twice per day chance to showboat. Higher levels, they're a convenient way of disposing of large groups of much weaker opponents. Either way, I don't want to mess with their seconds in the spotlight. Doesn't happen very often, particularly at the lower levels...