Body slot affinities are optional, and I do not use them.
The standard (= DMG) creation rules allow to alter slots (and in these cases, esp. shoulders/throat, they are also pretty much necessary).
The rule about affinity is only whether it costs more XP to build such an item (normally you could also make boots of charisma

).
They are there to limit item creation, not to allow more leeway.
As above, no body slot affinities. A charisma item must be a cloak.
Which means you can only have a bonus to Cha or Saves. Unlike all characters, who do not need Cha. Same with Wis and Con.
I have trouble to see the fairness aspect here (there's a good reason, why even the DMG mentions altering the slots already).
Yes, that is allowable. You still must provide a level-by-level build so I can see when and how such items were created.
Some information should suffice, it's hardly used much. I will provide that.
I am very familiar with that sheet. I like to spend as little time as possible when searching for things on a character sheet so I do require it. I apologize for the inconvenience.
Perfectly alright.
Ok, will do it that way then.
Break enchantment is also very useful, but maybe you should consider it as just couple scrolls rather than spent one of your valuable spell slots. Up to you though. I'm just offering advice based on the favored soul I played in the Shackled City campaign.
Yep, but for now I think I can cover those well enough (Favored Soul know quite a few spells, and with PHB only choice is limited enough so these do not really get in the way).
If you want to pool resources with the other players for a raise dead scroll, that would be fine as well. Delay death and revivify may be allowed depending on how well your party seems to deal with encounters.
True, but it might interrupt things quite a bit if you have to travel back to town every time you need to raise someone from the dead.
I certainly hope we do not require it frequently (or even more than rarely if ever).
Just recognize it will take two move actions to draw a bastard sword from the HHH; one to draw, one to unsheath, and that doesn't include sheathing the weapon that you already have drawn (although you could drop as a free action).
Yep, of course. It's not like they will be used much.
I hope you (and the other players) understand I'm not trying to be an ogre. I'm just attempting to keep things manageable and fair for all.
No problem at all. No offense or anything taken at all.
The only point I think you should really think about is your stance about magic item slots (it's not like we are asking for anything outrageous here, just the ability to actually use the items that are pretty much necessary).
Bye
Thanee