Airwalkrr's Temple of Elemental Evil (IC)

[sblock=Bihlbo]As you enter the brew house, the pleasing aroma of hops and barley welcomes you. There are numerous vats and barrels being prepared by several young men under the direction of an older bearded fellow. They all look at you rather strangely as you enter, then one of the young men comes up to speak with you. Good day, sir. Um, come to purchase stock for yourself or your business?[/sblock]

Aredal approaches the stout man behind the counter and inquires about rooms.

Ah, so it's rooms ya want? Well, I got several rooms available for travelers like yerself. I have a common room for those who can't afford much, double rooms for those with a bit more coin in their purse, and a few private rooms for those with heavy purses (but don't worry, I won't go spreadin' it around). Name's Ostler, by the way. Ostler Gundigoot. Mind if I ask what brings you to our fair town?
 

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"Good to meet you Ostler. I am Aredal, a servant of Pelor. Me and my companions came to see if we can help with the bandit-trouble you have around here." Aredal explains thrusting forward his hand to properly greet the bartender.
 

Ostler continues wiping dishes and cleaning out mugs, nodding and raising an eyebrow at the mention of bandits. Aye, there's been trouble. Why, just the other night a merchant by the name of Horris came into town complainin' of a scuffle on the road with monsters. Said they had faces like hyenas and demanded his money in feral voices. He and his men fought back, but he was the only one to escape 'live. Terrible business it was. Anyway, if you want to know more, I suggest ye visit with Rufus and Burne in the tower outside o' town. They serve as something of administrators for the Viscount and would probably be more aware of the situation.
 

Dolan nods at the suggestion. It might be wise to check with the local leaders before we go bashing heads around town, even if they're the heads of bandits. Maybe they'll even pay us something for the work.
With that he settles in for another night of ale and bread.
 

As you while away the rest of the day at the Inn, you see a various assortment of clients pass through, most of them parochial, but a good few travelers as well looking to stay for the night.

There also appears to be a handful of folks staying at the Inn more long-term. Among them is a short-haired young chap with double the drinking capacity of an average man. He spends the evening chatting up the servers and sitting in the back drinking ale after ale.

Another individual of note is a bookish man who dresses in robes and is always carrying a book with him. He spends time in the tavern drinking the occasional beer and pouring through the book.

One of the patrons is a very charming fellow with a penchant for cards and knucklebones. He comes down fairly regularly throughout the evening to see if he can interest travelers in a game of chance or two. He is quite the gambler, and seems to do fairly well in this regard.

A strange pair stops by the tap room for no more than an hour later in the evening. A hulking man accompanied by a small, thin Bakluni fellow with wiry black hair. The larger man carries a sword strapped to his side while the smaller one is always seen with staff in hand.

OOC: Let me know if any of you have any other plans for the evening by midnight Tuesday. If I haven't heard from you by then, I will advance to the next day.
 



Aredal will finish his first ale and then rise from the table. "I shall go take a look around the village, just to get my bearings. I'll meet you here in a while." He goes out to find the general store and buy a knife (as in a tool, not dagger) and few other carving tools, and take a look of what kind of things the store sells. After that he'll go find a small piece of wood and returns to the tavern. He sits down and starts carving the piece of wood into a shape of an unicorn, intending to make a necklace charm, while chatting with his friends and spending the rest of the evening.

OOC: Buy artisan's tools for 5 gp. I forgot to include these in my starting gear :heh: . I hope it's such an usual toolkit that I can buy without any troubles :) .
 
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Drynethael surreptitiously nods at Vicroar and studies the odd pair of travellers, looking for any odd behaviors, noting any weaponry carried, and commiting their faces to memory. Unless they do anything disruptive, however, he contents himself with his wine and meal. He occasionally makes small talk with his companions, pays the barkeep for a room, then retires to his room at a decent hour.

"Good night, my friends. I think I will draw a nice bath to wash off the road dust and retire in a nice, warm bed. I will see you all first thing in the morning." He says to his companions as he leaves.

[sblock=OOC]
I'm assuming the cost of the room is included in the Common upkeep I paid for? If not, Just let me know how much the room costs. Drynethael isn't going to haggle much with Ostler, as he's so weary from his travels that he just wants to find a nice place to settle down for the night.

Also, unless that strange pair of strangers Vicroar pointed out do anything really, well, strange, Drynethael just takes note of them and passes the night uneventfully.
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