Airwalkrr's Temple of Elemental Evil (IC)

I do not intend to be seen or heard, let alone caught. I am simply out to look for clues. I shall do as you wish however, just state the company's will.
 

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Drynethael nods at Dolan's suggestion. "I do agree with Dolan. Mulnock, if you and Vicroar wish to scout out the area, I'd suggest at least staying within earshot of the rest of us - on the off chance you do happen to get caught. Meanwhile, the less stealthy of our company - myself included - could potentially serve as bait along the road allowing for Vicroar and Mulnock to circle around behind the bandits."

Drynethael runs his hand along his chin, musing aloud, "Although that does run the risk of splitting us up if the bandits catch us all unawares, so it may be best to venture out as one unit. Either way, wouldn't it be better to get more information from this Ashstaff fellow, whom the locals seem to believe is in the know on such things, and strike out first thing in the morning?" He asks his companions.

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I'm assuming it's still evening at the Welcome Wench, and we're just backtracking a bit to discuss our plans for tomorrow. If this conversation takes place after Drynethael has gone to bed for the evening, please disregard this post.
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Dolan, settling in to the common room for the evening and happy just to have some cover tonight, shrugs. Do what ye think is best. Just don't be leavin' me out if there's any heads to bash with me hammer.
 

OOC: Sorry for the delay in the update. I've been hella busy at work and it seemed like you guys had a few things to discuss anyway.

After a relaxing night in the village of Hommlet, you awake refreshed and ready to take on the day. This morn there are but a few patrons downstairs, all of them travelers whom you recognize from last night. It is now time to make plans for the day. Will you visit with local leaders? If so, which ones? Rufus and Burne are said to serve as the local law and can be found in the tower on the edge of town. But a number of locals have also mentioned Jaroo Ashstaff as a local authority figure. Additionally, the church that sits atop a hill in the northernmost part of town is a prominent fixture, despite being an entirely unknown quantity to your group thus far. There is still much to be learned of this town and its troubles. Where will you begin?
 

Vicroar wakes before dawn and heads outside, trying to find a clear area to watch the sun come up. He finally finds a suitable area right as the sun begins to rise, I shall never grow tired of watching a thing as beautiful as this, he thinks to himself. After the sun has risen fully he returns to the inn and waits for the group in the tavern area.
 

Dolan yawns and stretches, then lets out a resounding, gravelly belch. He drowsily looks around the common room and slowly dons his armor. When he has finished this morning ritual he searches for his companions.
Seeing Vicroar he stumps over. I'm done with this stretch of bein' poor. I'm fer gettin' paid fer whatever we're doin'. The smith telled me Ashstaff might be givin' us gold fer fightin' bandits. Why don't we go talk to him?
 

Patience is a virtue, even to your race my friend. I too am eager to begin this journey. I would prefer to wait for the rest of our group, so that if we are to spilt ways, we may not double our own tracks. Vicroar smiles broadly at Dolan, Bandits will be there a bit longer. Perhaps we shall hunt later today, I will wager I get more than you! He can't help but laugh at the wager with the dwarf. He knew it would surely intrest the dwarf, not for the simple fact of winning the prize, but for the honor he could obtain by out-doing an elf, especially outdoors. Vicroar decided right then that he liked dwarves very much.
 

Aredal too had risen early, before the sun came over the horizon and found himself a quiet place from where to watch the dawn. As the morning rays washed over him, he silenced his mind and basked in the glory of Pelor. Had anyone seen him, one might have mistaken him for an angel. After asking for Pelor's blessing of this day he returned to the inn, finding Dolan and Vicroar sitting at one table. Aredal is in a good mood and cheerfully approaches the dwarf and elf. "Good morning to you my friends, Pelor is smiling for us today." He says pointing to the bright sky outside. "Let us have some breakfast while we wait for the others to wake up." He orders a big bowl of porridge, hunk of cheese and some bread, easily enough for at least two, planning to share it with the dwarf who he knows to be a bit impoverished at the moment. To the dwarf he says "Ah, it seems their rations are quite large in here. I can't possibly stuff all this in me. Could you help me out with this?"
 
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"Good morning good morning my friends, I have today, a terrible hunger that must be satisfied right now!" the gnome says before jumping to the chair.
 

Drynethael wakes and spends a few moments on bended knee with the hilt of his rapier to his bowed head, meditating silently to prepare his mind for the arcane energies that he may be forced to call upon today. Before rising, he quietly (and reverantly) recites the Code of the Knights of the Hart to himself. Setting his mind to the mission entrusted to him, he leaves his room and joins his companions in the common room.

"Greetings," he says soberly to his friends as he orders his breakfast. "Are we in agreement that we should begin our mission after our morning meal? If so, I'd like to suggest visiting the local constabulatory to get as much information as possible about these bandits first. If this Ashstaff fellow has anything further to add that may help us, then we should definitely pry him for information as well. Should we all head out as one unit to present ourselves to the locals, or should we split up, gather the information, and meet back here to share what we have learned?"
 

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