Remathilis
Legend
Thus I suggested using a subrace, why? For two reasons:
- races and subraces are the least strictly defined "character building mechanics"; we have subraces granting larger HD, weapon dice increase, ability bonuses, skills, perception improvements, and totally unique features; there is A LOT of freedom here, so we can come up with ANY defining features that is reasonably good for ALL barbarians (at least the most archetypal ones) including Norse and Maori if you want, without being stuck with 4 skills and a trait (although the trait IS free from design constraints! but it's quite too little)
- using a subrace still leaves each PC the choice of class, background and specialty to make plenty of different "barbarian" PC in the same tribe or world
That's great... for humans. What about dwarven barbarians, elven barbarians, half-orc barbarians, goliath barbarians, halfling dinosaur-riding barbarians, etc... Each a subrace?