All newbie game?

I think ill play a bard... but i really wanna play a monk... I will have to contemplate this. I will have the character up by tonight.
 

log in or register to remove this ad


Percivilus (Percy) L'efant
human Bard lvl 1
chaotic good
Eyes: Blue
Hair: Brown
5' 8"
183 lbs.
25 years old

STR: 12
DEX: 12
CON: 13
INT: 12
WIS: 8
CHR: 16

HP: 7
AC: 14 (16 with shield)
FORT: +1
REF: +3
WILL: +1
BAB: +0
INIT: +5

feats:
improved inititiative
Alertness

Languages:
Common
Celestial

Skills (ranks):
Bluff +4 (1)
climb +2 (1)
concentration +3 (2)
Diplomacy +5 (2)
Gather information +5 (2)
Jump +2 (1)
Knowledges:
Geography +3 (2)
History +3 (2)
Nobility +3 (2)
Arcana +4 (3)
listen +3 (4)
Perform (string instruments) +7 (4)
sense motive +2 (3)
spot +2 (2)

Spells Known:
0th level: Light, detect magic, mending, mage hand

Items:
Longsword
common lute
Backpack
waterskin
1 day of rations
3 torches
40 arrows
shortbow
large wooden shield
studded leather armor
spell component pouch
bedroll
sack

PP:0
GP: 5
SP: 9
CP: 10
 
Last edited:

I went with bard, but i know im forgetting something... lemme know if someone finds it, im typing the spells right now. Also, may i switch studded leather for a chain shirt? It is 75 gp difference so i thought i would ask.
 

hmmm... the others are keeping the starting armors, so I´d prefer not.

Now that I have 5 players, the game´s closed uness some of you decide to leave.

BTW, Jaques, I need the spells you commonly prepare. Shaff, notice that bards are spontaneous casters: like sorcerers, you don´t have to choose what spell you prepare each day, and can decide what to cast on the fly with the only limit of spells per day.
 
Last edited:


Re: spells

jacquesdespiques said:
Currently it is Bane, Cure Light Wounds, and Inflict Light Wounds.

Cool. I assume Inflict light wounds is from the Destruction domain. A minor heads up: notice that clerics are able to spontaneously cast cure or inflict spell in place of other spells (clerics of Cutbert always cast cure spells) That means that you could prepare another spell in place of that Cure Light Wounds, and still be able to abandon that spell and cast the healing one in it´s place. (but you can´t do this with domain spells, however. That means you can´t cast Cure light instead of the inflict light)

Also, you forgot your Orisons (0 level spells) :)

We´ll start tomorrow.
 


yea sorry about that spells per day thing, dont know where i got it, too used to playin clerics in RL i guess. Ill correct it.

Studded leather stays then, sounds good.

Anything else?
 


Remove ads

Top