Altamont Ravenard
Explorer
Recently, I've been having a streak of bad luck with characters. I think the last 3 or 4 I made barely made it through 1 or 2 sessions each.
The last few times, the body was irrecuperable, and so I had to roll up a new character (I don't mind too much. I like trying new concepts. Can't say I got to try them for real long).
Last night, my character (4th level diviner, almost enough xp for 6th, but need to train each odd level, and we can't go back to town right now) got fireballed (with 3 other NPC's) to death while he was pretty much stuck on a boat by a naga. Amazingly, it wasn't a TPK*, and the body (badly burned) was recuperated, so there is a chance that the surviving PC's will be able to raise me.
I'm pondering telling the DM that I'd prefer to stay dead, and make a character with more than 20 hp.
That's going to be the 5th character I make in about 8 sessions (3 diffrent DM's).
I guess I was wondering, what's the average life expectancy of your characters, and how do you react when you can't seem to find a concept that "works"?
AR
*Spirit Naga (Charm gaze, DC 18 Con Poison, 7th-level sorceror, CR9) vs
barbarian 6 (got charmed)
paladin 6 (used up his lay on hands to try and heal me, but I was dead already)
cleric 6 (succeeeded in dispelling the naga's buff spells, or it WOULD have been a TPK)
fighter 5 (killed the naga with a successful charge while at 0 hp)
diviner 4 (burned up eral quick and couldn't do much about it)
npc cleric 3
npc fighter 3
npc fighter 2
The last few times, the body was irrecuperable, and so I had to roll up a new character (I don't mind too much. I like trying new concepts. Can't say I got to try them for real long).
Last night, my character (4th level diviner, almost enough xp for 6th, but need to train each odd level, and we can't go back to town right now) got fireballed (with 3 other NPC's) to death while he was pretty much stuck on a boat by a naga. Amazingly, it wasn't a TPK*, and the body (badly burned) was recuperated, so there is a chance that the surviving PC's will be able to raise me.
I'm pondering telling the DM that I'd prefer to stay dead, and make a character with more than 20 hp.
That's going to be the 5th character I make in about 8 sessions (3 diffrent DM's).
I guess I was wondering, what's the average life expectancy of your characters, and how do you react when you can't seem to find a concept that "works"?
AR
*Spirit Naga (Charm gaze, DC 18 Con Poison, 7th-level sorceror, CR9) vs
barbarian 6 (got charmed)
paladin 6 (used up his lay on hands to try and heal me, but I was dead already)
cleric 6 (succeeeded in dispelling the naga's buff spells, or it WOULD have been a TPK)
fighter 5 (killed the naga with a successful charge while at 0 hp)
diviner 4 (burned up eral quick and couldn't do much about it)
npc cleric 3
npc fighter 3
npc fighter 2