Ancalagon
Dusty Dragon
Hello
Basic idea: Level 6 characters get stuck underground - they aren't enslaved or captured, they just can't go back the way they came from. They encounter a group of NPCs - a ragged gang of refugees (maybe they are the escaped slaves?). So this wouldn't be a new campaign, but an existing one changing direction - the characters already exist and have been played for a while.
(in a few months the characters will complete a large adventure and I am exploring future directions, this is one of them).
The key difference of course would be the level of the party. Also, there are no drow in my campaign, so I would have to replace them with another race (I received an excellent idea from [MENTION=19675]Dannyalcatraz[/MENTION] who suggested using Seshayans from Alternity/Star*Drive and converting them to 5e). this mean that I would have to increase the difficulty of a part of the adventure, and perhaps slow down level advancement somewhat.
cheers,
Basic idea: Level 6 characters get stuck underground - they aren't enslaved or captured, they just can't go back the way they came from. They encounter a group of NPCs - a ragged gang of refugees (maybe they are the escaped slaves?). So this wouldn't be a new campaign, but an existing one changing direction - the characters already exist and have been played for a while.
(in a few months the characters will complete a large adventure and I am exploring future directions, this is one of them).
The key difference of course would be the level of the party. Also, there are no drow in my campaign, so I would have to replace them with another race (I received an excellent idea from [MENTION=19675]Dannyalcatraz[/MENTION] who suggested using Seshayans from Alternity/Star*Drive and converting them to 5e). this mean that I would have to increase the difficulty of a part of the adventure, and perhaps slow down level advancement somewhat.
cheers,
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