Plane Sailing
Astral Admin - Mwahahaha!
To tell the truth, none of my players buy cross-class skills at all... I would at these prices - my wizard would buy spot, my sorcerer would *definitely* buy bluff
Part of me wonders what it would be like if everyone could just buy *any* skill at cost, with a level+3 cap. Let the characters choose what fits their concept without any predetermined sets or blocks. Some might argue that it means that everyone would have spot and listen maxed out (and I have to say that is a pretty sensible technique for *anyone* who is going dungeoneering) and tumble would probably see rather too much use... nevertheless, it might be interesting to run it as an experiment in my next campaign and see how it works out.
Cheers
Part of me wonders what it would be like if everyone could just buy *any* skill at cost, with a level+3 cap. Let the characters choose what fits their concept without any predetermined sets or blocks. Some might argue that it means that everyone would have spot and listen maxed out (and I have to say that is a pretty sensible technique for *anyone* who is going dungeoneering) and tumble would probably see rather too much use... nevertheless, it might be interesting to run it as an experiment in my next campaign and see how it works out.
Cheers