Cognomen's Cassowary
First Post
I have toyed with the idea of doing a wounds system where 25% of all HP lost become wounds or wound points. PCs could only regain HP up to their max HP minus their wounds, but they could remove the wounds by spending hit dice after a long rest. I haven't had the chance to playtest it at all, so I'm not sure if it would actually contribute anything to in-game decision making.