Yair
Community Supporter
Hmmph. While I suppose such ideas could work out, they are just more complicated. I want things to be simpler, not to have to remember which undead are turned, staggered, and stunned, and which are only shaken and nauseated ("what was that penalty again?"). Way too many groups, and too many things to remember, for my taste.
Perhaps something simpler, like on failure they are stunned, on fail by 5 turned, on fail by 10 destroyed?
Or perhaps I should get used to Holy Word mechanics after all
The offer to allow 0 + Cha bonus turning attempts per day is tempting. It does make Cha important to turning, although not directly in the turning check. I am not sure I am pleased with having a Cha-determined ability that is not enhanced by high Cha, however.
Perhaps something simpler, like on failure they are stunned, on fail by 5 turned, on fail by 10 destroyed?
Or perhaps I should get used to Holy Word mechanics after all

The offer to allow 0 + Cha bonus turning attempts per day is tempting. It does make Cha important to turning, although not directly in the turning check. I am not sure I am pleased with having a Cha-determined ability that is not enhanced by high Cha, however.