cmbarona
First Post
Yeah, I've seen a few threads/posts proposing item fixes. But I do fear that, at the very least, this complicates things for the DM. And I rather like that 4e is easy to DM. Having to add in items into the current economy will shift stuff around more than I'm comfortable, especially those that boost ability scores rather than defenses or attack directly.
This bears the question: what do we actually want in a houserule of this sort? Obviously, solutions will not have all of these elements. I'll list some criteria I see off the top of my head:
P.S.: So far I'm liking Alisair Longreach's proposal most, though I would make my own adjustments. Not sure what those adjustments are yet, though... Maybe keep +1 at x4/x8 and add 2 more levels of +1 to all abilities per tier (maybe at x4/x8, maybe not)?
This bears the question: what do we actually want in a houserule of this sort? Obviously, solutions will not have all of these elements. I'll list some criteria I see off the top of my head:
- Easy to implement on the DM's behalf
- Easy to implement on the PCs' behalf
- Implementable (is that a word?) through the existing DnDi Character Builder
- Scales appropriately relative to monsters of the same level
- Adjusts all three defenses for all characters
- Fair to all characters of all builds (I'm looking at you, Rageblood Barbarians!)
- Maintains balance of action, power, feat, and item economies, or compensates appropriately
- Enhances flavor (yummy! )
P.S.: So far I'm liking Alisair Longreach's proposal most, though I would make my own adjustments. Not sure what those adjustments are yet, though... Maybe keep +1 at x4/x8 and add 2 more levels of +1 to all abilities per tier (maybe at x4/x8, maybe not)?