Ambrus
Explorer
No offense, but did you railroad them into the crates? You know, like some of the Players did not want their PC inside the crates and suggested other alternatives, but you shot down every idea they had until only the crate-idea was left?
Well, to the best of my recollection, it went something like this (I'm paraphrasing):
PC1: We could have the gnomes carry us aboard in crates.
PC2: Alright but you and me should be locked in the same crate along with it. (two medium sized characters with the chest sized artifact).
NPC: Whoa, there is a maximum size of crate that can be loaded onto the ship.
PC2: Well how big?
NPC gnome: Not much bigger than this (mimes a cube roughly 3-4 ft big)
PC1: Are the crates ready made? Is there any flexibility on their size?
DM: They have some crates ready made but they also have a supply of boards & nails and are able to build them to fit.
PC2: I know, we can have your (PC1) pseudodragon and the sprite cohort (PC3) inside the crate with the artifact.
PC1: No it won't fit with them.
PC2: Why? they're Tiny.
PC1: Yeah but they still take up room in the crate. There won't be much room in the crate asside from the artifact.
PC2: No they're Tiny. That's nothing.
PC1: No it'll be too tight for them. There's no room.
PC3: Sprite, in what crate do you want to go?
NPC sprite: With you of course! (he's madly in love with PC3).
PC1: Besides, I'll need to have my pseudodragon with me in my crate because [convoluted story-specific reason].
NPC: Well, you all could be in these crates for as long as a day. They'll be cramped. The big folk (the medium sized PCs) should only be loaded one to a crate. You'll need room to move a bit and we'll load you up with some waterskins, bread and cheese and a chamber pot. Though the others (the small sized PCs) can fit in the same crate if they want.
PC2 and PC4 (the small sized PCs) decline this offer.
NPC: You'll have to be perfectly quiet the whole time.
PC3: How long will we be in there?
NPC: We'll load you in the crates tonight after dark. You'll then be carried to the docks during the night, probably wait there for a bit until you're loaded into the cargo hold and then you'll have to stay put until well after we've left port, which should be sometime tomorow morning. It could be as long as 24 hours.
PC3: But how will we get out?
NPC: We'll break you out when it's safe.
PC3 remains dubious about this plan.
PC1 then gives the gnome a series of instructions on how his crate must be kept close to the artifact crate at all times and how they should be carried together and loaded onto the ship simultaneously, etc.
If you want a player's perspective on how it unfolded, read Ketharian's post above.
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