I had a player complain that I am breaking the rules when controlling the opponents to give myself an unfair advantage over the PCs. I see it as just playing the opponents intelligently. What I'd like to know is: am I breaking any rules by handling combats this way?
When controlling intelligent enemies who have tactical reason to achieve combat advantage (such as back-stabbing thieves or trip-attacking wolves), I have all of the enemies move into position, hold their attacks, and then unleash all of their attacks once they are flanking enemies with combat advantage.
The complaining player is arguing that I need to move Thief 1, attack with Thief 1, and then move Thief 2, attack with Thief 2, etc. I think that I should be able to coordinate attacks by delaying actions so they can deal more damage.
Who is correct?
When controlling intelligent enemies who have tactical reason to achieve combat advantage (such as back-stabbing thieves or trip-attacking wolves), I have all of the enemies move into position, hold their attacks, and then unleash all of their attacks once they are flanking enemies with combat advantage.
The complaining player is arguing that I need to move Thief 1, attack with Thief 1, and then move Thief 2, attack with Thief 2, etc. I think that I should be able to coordinate attacks by delaying actions so they can deal more damage.
Who is correct?