Rashak Mani
First Post
We see so many roleplayer vs powergamer threads... so many combat vs dialogue clashes. It made me wonder why do we play RPGs in the first place. Myself I like the tactical thing... the lets beat the monster and sometimes figure out the mystery.
Now most of the time I consider myself a cultural and brainy guy. Yet on a gaming table I´m a wargamer going on munchkin. The best analogy I could come up with are films !
I know many americans think subtitles are a drag and wont see a non-american movie... but those who do bother to see european/artsy movies know that after such a movie your brain feels so much more satisfied. Usually makes you think or shocks you in a positive way. (yes some of them make us sleep too.)
Now your normal american/action no-brainer movie is loads of fun... shooting, explosions and chases. Bad story and lousy acting. Yet we still see them and have lots of fun. Full of special effects and zero thinking.
D&D full of combat and fireballs flying are like an american/action movie. Dazzling and action packed yet lacking somewhat in refinement. Powergaming becomes normal just like all action actors are full of muscles. When the game is over you can talk about all the best "scenes" and how the "hero" destroyed/exploded/blasted/killed the bad guy/dragon/monster. Naturally the story and "acting" are bad ... but who cares in the end ?
Good roleplaying can be like a european movie with complex and real like stories. Characters with emotions and not muscles. Plots that you have to think in order to appreciate. The Story as a whole gets ever more sophisticated and complex... you want to know how it will end. You want to know whats happening and the motivation of NPCs not just XPs.
Good analogy ?
Now most of the time I consider myself a cultural and brainy guy. Yet on a gaming table I´m a wargamer going on munchkin. The best analogy I could come up with are films !
I know many americans think subtitles are a drag and wont see a non-american movie... but those who do bother to see european/artsy movies know that after such a movie your brain feels so much more satisfied. Usually makes you think or shocks you in a positive way. (yes some of them make us sleep too.)
Now your normal american/action no-brainer movie is loads of fun... shooting, explosions and chases. Bad story and lousy acting. Yet we still see them and have lots of fun. Full of special effects and zero thinking.
D&D full of combat and fireballs flying are like an american/action movie. Dazzling and action packed yet lacking somewhat in refinement. Powergaming becomes normal just like all action actors are full of muscles. When the game is over you can talk about all the best "scenes" and how the "hero" destroyed/exploded/blasted/killed the bad guy/dragon/monster. Naturally the story and "acting" are bad ... but who cares in the end ?
Good roleplaying can be like a european movie with complex and real like stories. Characters with emotions and not muscles. Plots that you have to think in order to appreciate. The Story as a whole gets ever more sophisticated and complex... you want to know how it will end. You want to know whats happening and the motivation of NPCs not just XPs.
Good analogy ?