An errata for Warlocks?

apesamongus said:
This blows my mind. Why, on earth, would a Warlock spend 2 of his few feats on EWP and combat reflexes? And, why would he be getting into melee range in the first place?

Well, I'd missed some of the errata (above) and wanted to use Hideous Blow without provoking AoO. I figured the best way to do that would be to have a reach weapon. At that point the chain became an obvious choice.

The character was a level 1 barbarian/7 warlock. Feats were EWP: chain, Combat reflexes, point-blank shot, and extra invokation(sp). Stats: Str 14, Int 14, Wis 10, Dex 16 (18 due to item), Con 14, Chr 14. Had a +1 chain, +2 chain shirt and lots of scrolls (which I never used). Maxed out UMD, concentration, and had 4 ranks 6 barbarian skills (kinda handy). Had Hideous Blow, (the long range EB feat I can't think of the name of), sicking blast, see the unseen, and the flight one.

Character flew about (something most 8th level characters can't do at will) for his movement. His barbarian level upped his flight move by 10' (which was really handy). He could stay out of range of most hand-to-hand opponents and just blast away. He would close against masses of minor baddies and spell casters. That last one killed him (mage dropped a fireball at his feet. 42 points of damage, save missed.

So he can be a secondary fighter (about as good as a cleric, AC 20 though, so fairly easy to hit), a back of the group blaster (-2 to hit from sickening is nice) and one heck of a scout. Between the CON and the Barbarian level his hitpoints were okay.
 

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The downside with the warlock is that he isn't really GREAT at anything. Most of his utility powers (fly at will, see invis at will, etc) are very nice to have, but by taking all of those, just just becomes an archer with some side-benefits. Being able to fly, be invisible, or dimension door at will is awesome for getting places, but what do you do once you get there?

So you know, I have in fact played a warlock, and I enjoyed it greatly, but DMs need to see one in play before they flip out and assume its overpowered. They are somewhere between bards and sorcerers who don't need to PrC to get nifty little abilities like DR and whatnot.
 

I like how those answers specifically go against the collective wisdom of this forum on mithral armour. :) Mithril chain is specifically stated to be light armour, period, and mithral plate is medium armour, period. Which finally gives a real use for the Armour (Medium) feat. :)
 

Cyberzombie said:
I like how those answers specifically go against the collective wisdom of this forum on mithral armour. :) Mithril chain is specifically stated to be light armour, period, and mithral plate is medium armour, period. Which finally gives a real use for the Armour (Medium) feat. :)

I'm not so sure about that. You can use mithril plate as medium armor for purposes of determing if you have an arcane spell failure chance. However, that doesn't mean it's not still heavy armor for purposes of having the necessary feat to be able to use it without a penalty.
 

Yes, Mistwell got it right, mithral only lets you use class abilities that require certain types of armour (in the DMG it specifically calls mithral out as being treated as one category lighter for purposes of class abilities with armour type restrictions like the barbarian's fast movement). It doesn't say that it works this way for purposes of proficiencies. And unlike the wizard, who doesn't care too much (at least for most spells) that he's taking *gasp* an attack roll penalty, the warlock is not going to like this.
 

Cyberzombie said:
I like how those answers specifically go against the collective wisdom of this forum on mithral armour. :) Mithril chain is specifically stated to be light armour, period, and mithral plate is medium armour, period. Which finally gives a real use for the Armour (Medium) feat. :)

You are mistaken, here's the relevant quote:

DMG p. 284 said:
Most mithral armors are one category lighter than normal for purposes of movement and other limitations (for example, whether a barbarian can use their fast movement ability while wearing the armor or not).

Very cearly says these armors are considered one category lighter only for movement and other limitations such as the barbarian's ability only works with light or medium armor. Same would go for a ranger, who'd be able to use their TWF while wearing a mithral breastplate, if they had Armor Proficiency (Medium) that is. So great for a Fighter/Ranger multiclass.

As for Warlocks, nice staying power and neat flavor, though might be kind of annoying with having their powers "on" all the time. When it coems to straight per round smackdown though, warlock is just another wanabe. Others have already provided many examples of how this is the case. The warlock class is one of the few classes I'd be worried about. ;)
 



I don't think proficiency is really a restriction though. You can still wear the armor and attempt the same actions without the feat; you'll just suck if you wear heavy armor and don't have it. Kind of. A psion might make so few attack rolls that the extra penalty doesn't really matter.
 

Imbue Item is by far the best feature of the class. Get Craft staff and make a staff of "insert combination of spell nastiness here" with any spell in existance.
 

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