I'm sure these changes will appeal to a much wider customer base and hopefully generate better revenues and return customers for you, and I truly do wish you luck, but I will have to stick by my lament for the death of things that do not fit within the status quo of the average D&D fanbase or the marketing-focus-de jour of WotC.
You certainly can't make all of the people happy all of the time (many RPG companies and mags have died trying), and sometimes you can't make someone happy at all. No hard feelings.
Vigilance said:Once again every genre that isn't fantasy gets the shaft. I subscribed strictly for the mini-games and won't be getting the magazine anymore.
I love how they want to focus solely on D&D to the point of killing the mini-games, but they have space for miniature articles, computer game articles, and a Wil Wheaton column.
In other words, they have plenty of space for things that aren't D&D, just not Polyhedron.
The people dancing on Poly's grave are probably the same folks who whined about the 10 page Ares Section in the old Dragon till they killed that.
Chuck

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.