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Anatomy of an Apocalypse


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It includes time travel. That's one of the worst McGuffins you can ever use, IMHO. Sheesh. Didn't we learn anything from Timecop?

Uh.. I do seem to recall saying 'Some bits work better then others'

Anyway, the author of this PDF talks about it somewhat on this thread over at Candlekeep, where he admits to jumping the gun a little. To be honest, it makes a whole lot more sense then anything the professional designers have given us about these changes.
 


Ouch. That's painful to try and read. Could the OPer please go back and try the most basic of formatting? I'm not going to read it looking like that, though the title is tempting.
 


It includes time travel. That's one of the worst McGuffins you can ever use, IMHO. Sheesh. Didn't we learn anything from Timecop?

No, because the timeline in which I watched Timecop and learned something from it was erased as a result of time travel.
 

Uzzy said:
To be honest, it makes a whole lot more sense then anything the professional designers have given us about these changes.

Because they haven't actually explained it, fully. It's easy to say it makes more sense than WotC's explanation when we haven't actually seen that explanation.
 

First off, let me just thank all of you that took the time to actually look at what I wrote. I'll get this out of the way. I am a hack. I mangle syntax on a regular basis, am more than a little guilty of run on sentences, and I have a problem avoiding passive voice. I lack the discipline and the drive to weed through those particular flaws when I write, because I tend to be hyper and try to drive too much into what I'm writing.

I know I'm not professional caliber, but I do honestly thank anyone that takes the time to even look at things I've written, because, you know, you could be doing something worthwhile instead.

That having been said, I did want to point out a few things. One, this article was never presented in such a way that it ever even masqueraded "official" Realmslore. It started out as a thread on Candlekeep, and was posted in one of the monthly updates in its own PDF. While I know I'm lacking in talent, I throw about a thousand ideas into my articles, and if I'm lucky, people find one or two of those things worthwhile and useful for their own campaigns, and if they do, I'm gratified. Two, this really wasn't meant to be prose fiction, but an article to offer an alternative to the presented future of the Realms. Three, this was hosted at Candlekeep, which is a site dedicated to Realms discussion, and which has worked pretty closely with several people at WOTC to make sure we don't step on any toes with the material we produce.

Nothing I wrote proves anything about the setting. It involves time travel and tons of "minor" characters because they tie into other articles (including my last campaign journal) that have been posted at the keep, and some of the charcters are Easter eggs either for those that have read other articles of mine or for the people that have played in my campaigns. It really wasn't intended to "convert" anyone to the Realms, and it was written for people that enjoy obscure links to Forgotten Realms lore. While I certainly lack in talent, this isn't a reflection of the setting, its a reflection of my desire to write this for a group of people that, despite my lack of talent, enjoy a good laugh once in a while and a few obscure tid bits being dug up once in a while.

Anyway, the main reason I wanted to respond to this (especially given I didn't even know this thread existed until I Googled my article instead of searching for it on Candlekeep's site) was that I didn't want anyone to labor under the misunderstanding that this ever was meant to seem "official," nor was this meant to be anything other than what I intended it to be, more or less an inside discussion between people that are "in" on the information I was disseminating.
 
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Don't be too hard on yourself, man. I think you can be proud that you finished what you started, and got the words out. The qualities you identified as "hack", well, that can be cleaned up in editing. :)
 

Zaruthustran said:
Don't be too hard on yourself, man. I think you can be proud that you finished what you started, and got the words out. The qualities you identified as "hack", well, that can be cleaned up in editing. :)


Thanks, I appreciate that. Honestly, at this stage in my life, I'm not too worried about being a hack. My dreams of being a professional designer died long, long ago (and that's not said with any kind of melancholy or longing, but rather, I think that's a natural phase that a lot of high school age DMs harbor in lieu of a real job, until they grow up and realize that we need to get a real job and D&D is going to remain a hobby to us).

And trust me, I'm measuring my removal from those dreams in decades now, whether I like it or not . . . ;)
 

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