Darmanicus
I'm Ray...of Enfeeblement
Random's Wrap.
Conjuration,(Wild).
Level: 6
Range: Personal
Duration: 1 round/level
Components: VSMF,(material - a die, focus - cloak of protection?).
This spell summons a sliver of sentient chaos that wraps itself around the caster, potentially shielding him from all forms of attack. Any attack form has a chance of being defeated or possibly even deflected, all dependant on your level. Roll percentile:
Level Chance of Defeat
11-12 95+
13-14 94+
15-16 93+
17-18 92+
19-20 91+
Any roll of 100 not only defeats the attack but returns it to its source!
Dispel Magic doesn't affect Random's Wrap although Greater Dispel does.
This spell also grants a +5 bonus to something random each round; roll 1d6:
1. Nothing.
2. AC.
3. All saves.
4. Attack rolls.
5. Damage rolls.
6. 1 extra attack with either enhanced attack or damage.
Not totally original I know,the last part of the spell is a spell called Battlefate from 2E which has been maxed because of the new level.
So any opinions would be appreciated.
Conjuration,(Wild).
Level: 6
Range: Personal
Duration: 1 round/level
Components: VSMF,(material - a die, focus - cloak of protection?).
This spell summons a sliver of sentient chaos that wraps itself around the caster, potentially shielding him from all forms of attack. Any attack form has a chance of being defeated or possibly even deflected, all dependant on your level. Roll percentile:
Level Chance of Defeat
11-12 95+
13-14 94+
15-16 93+
17-18 92+
19-20 91+
Any roll of 100 not only defeats the attack but returns it to its source!
Dispel Magic doesn't affect Random's Wrap although Greater Dispel does.
This spell also grants a +5 bonus to something random each round; roll 1d6:
1. Nothing.
2. AC.
3. All saves.
4. Attack rolls.
5. Damage rolls.
6. 1 extra attack with either enhanced attack or damage.
Not totally original I know,the last part of the spell is a spell called Battlefate from 2E which has been maxed because of the new level.
So any opinions would be appreciated.
