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Angelfire scoops continuing...

It may be worth waiting to see the actual proportion of human/elf/dwarf/etc. figures in the set.

Deathknell was:
1U, 1R Halfling (4)
3U, 1R Dwarf (10)
6U, 3R Human (21)
1R Half-Orc (1)
1U Warforged (3)

Where are the elves? That's what I want to know! :)

Cheers!
 

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MerricB said:
Where are the elves? That's what I want to know! :)

I'd like some elven miniatures that DON'T suck. They all look like they're wearing some sort of crappy leather flaps with a big dopey bow. They're almost as bad as the dwarves with the similarity between miniatures.
 

Tangent: painting techniques for eyes. Has anyone else noticed that there is now a painter somewhere on the D&D assembly line who knows how to paint detailed eyes? I've gotten a Crow Shaman and a Voice of Battle, both done with the "black outline->white center->black pupil" technique. For comparison, my Greenfang Druid had the classic "black-dot" eyes that 10 year olds usually paint on their minis. ;-) So it must be a specific person who is taking the extra time to do good work on human figures?

Has anyone else notice improved technique with the latest sets?
 


Gizzard said:
I've gotten a Crow Shaman and a Voice of Battle, both done with the "black outline->white center->black pupil" technique.
That's probably black background with two dots of white...

I'm also pretty confident that the 'quality' is getting better due to the painters getting more experienced and finding out new and better tricks to paint the minis faster, with more detail, and more 'realistic'. I can only hope the quality increases will continue in the future...
 

Felon said:
I guess it has to do with the ears being hard to sculpt or something?

Or maybe they don't want to give all the elf-bashers fodder?

Instead they give the dwarf-bashers fodder.

They seem to be really afraid of those elf-bashers: There were no elven subraces in races of the wild (there were new dwarves and gnomes in races of stone, though, and even human subraces in races of destiny), few elven minis (despite the fact that they belong more firmly to chaotic than dwarves belong to lawful, with all their deities being chaotic and all). I think all those elf-bashers should be round up and shot, so Wizards can tone down the dwarf to normal levels and give all races a fresh start in 3e :]
 

Kae'Yoss said:
Instead they give the dwarf-bashers fodder. They seem to be really afraid of those elf-bashers: There were no elven subraces in races of the wild (there were new dwarves and gnomes in races of stone, though, and even human subraces in races of destiny), few elven minis (despite the fact that they belong more firmly to chaotic than dwarves belong to lawful, with all their deities being chaotic and all). I think all those elf-bashers should be round up and shot, so Wizards can tone down the dwarf to normal levels and give all races a fresh start in 3e :]

Hehe. Well, this is off-topic (and indeed, is worthy of a thread in its own right) but the thing elves have going for them is that there are a lot of subraces presented in the MM, making them core and playable in many a DM's eye. The one in the PHB is the standard elf, known as the high elf. It actually kind of sucks compared to the subraces: the gray elf is the elf that actually makes a good wizard (-2 Str, -2 Con, +2 Dex, +2 Int), the wild elf makes a good sorcerer, monk, fighter, monk, or barb (-2 Int, +2 Dex), and the wood elf is a pretty good ranger (+2 Str, +2 Dex, -2 Int, -2 Con). Then on top of those, you get drow and half-elves.

I want more elven minis for sure, as there are not only many elves as of yet, but they tend to suck.
 

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