Animorph races I should add to my homebrew world?

Choose your animorph! Animality!

  • All of them, ever!

    Votes: 3 13.0%
  • Bear people

    Votes: 6 26.1%
  • Ape/Monkey people

    Votes: 4 17.4%
  • Turtle/Tortoise people

    Votes: 4 17.4%
  • Lizard people

    Votes: 10 43.5%
  • Bird people

    Votes: 6 26.1%
  • Fish/Shark/Whale people

    Votes: 0 0.0%
  • Cat people

    Votes: 10 43.5%
  • Dog people

    Votes: 8 34.8%
  • Rat/Mice people

    Votes: 6 26.1%
  • Dinosaur people

    Votes: 2 8.7%
  • Antler people

    Votes: 1 4.3%
  • Farm Animal people

    Votes: 1 4.3%
  • Rhino people

    Votes: 3 13.0%
  • Insect people

    Votes: 4 17.4%
  • None, Animorphs are a terrible idea!

    Votes: 6 26.1%


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S

Sunseeker

Guest
I don't think it would work for D&D, specifically, but Animorphs would be a great concept for an RPG campaign.

Everyone has Wild Shape as long as you've touched the animal and don't stay in it for more than 2 hours (It's been easily a decade since I've read anything Animorphs, I can't believe I remember this) and it takes 2 minutes(2 rounds?) to change. You also gain telepathy (doesn't say how far) while morphed. I just went and read through the wiki on it, and I'm fairly certain you could duplicate it in D&D, you'd just need to balance out "Bob got lucky and touched a dragon." somehow, probably the size limits on Wild Shape would work.
 

Tallifer

Hero
I have always liked Narnia's Talking Beasts.

Narnian Talking Beasts.jpg
 

TwoSix

Dirty, realism-hating munchkin powergamer
Everyone has Wild Shape as long as you've touched the animal and don't stay in it for more than 2 hours (It's been easily a decade since I've read anything Animorphs, I can't believe I remember this) and it takes 2 minutes(2 rounds?) to change. You also gain telepathy (doesn't say how far) while morphed. I just went and read through the wiki on it, and I'm fairly certain you could duplicate it in D&D, you'd just need to balance out "Bob got lucky and touched a dragon." somehow, probably the size limits on Wild Shape would work.
Yea, let me rephrase...I wouldn't try to use the 5e system to run a campaign that was modern day teenagers like the books. You could certainly duplicate the effects easily enough using D&D.

If you did want a fantasy version, it would probably need to be at a lower power level than normal D&D. Less high CR monsters, no druids, no real shapechanging magic normally. Yeerks would be like the mind flayer replacement, enslaving villages to gain hosts and spread more pools. Orcs or goblins could be the race already conquered to be the Yeerk hosts, like the Hork-Bajir. Finding a magical creature to be a host would be for high station Yeerks.
 

S

Sunseeker

Guest
Yea, let me rephrase...I wouldn't try to use the 5e system to run a campaign that was modern day teenagers like the books. You could certainly duplicate the effects easily enough using D&D.
Oh yeah, to that I really wouldn't argue, I don't think d20 does modern very well.
 

MechaPilot

Explorer
Whatever you decide to add, please dont make them cute anime-like human with few animal traits to please furry lovers, those heritages should have a specific biology, history and lore. When you look at many attempts on homebrew websites, they look cheap and uninspired.

I don't believe that having distinctly animal anthropomorphic races (such as cat people with actual cat heads, and not just nekomimi and a tail) will be a dissuasion to furries.
 


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