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Another Immortals Handbook thread

What do you wish from the Immortals Handbook?

  • I want to see rules for playing Immortals

    Votes: 63 73.3%
  • I want to see more Epic Monsters

    Votes: 33 38.4%
  • I want to see Artifacts and epic Magic Items

    Votes: 38 44.2%
  • I want to see truly Epic Spells and Immortal Magic

    Votes: 50 58.1%
  • I want Immortal Adventures and Campaigns Ideas

    Votes: 44 51.2%
  • I want to see a Pantheon (or two) detailed

    Votes: 21 24.4%
  • I want to see something else (post below)

    Votes: 3 3.5%
  • I don't like Epic/Immortal gaming

    Votes: 4 4.7%

  • Poll closed .

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Hey guys! :)

Pssthpok said:
Make it happen.

That sounds like a line from a war movie. :cool:

historian said:
That's planet damaging,

Indeed, the Neutronium Golem actually does more base damage than the entry level Time Lord believe it or not...unless of course the Time Lord actually spent a few of its many divine ability slots on improving its strength.

The new density rules actually scared me at first, but in retrospect it all makes sense and looking back at the old stats for the Neutronium Golem they were not truly CR 1000+...but the new ones are. ;)

historian said:
but I'm guessing a far cry from some of the more outlandish Dimensional magic?

I'm toying with a few ideas that could really blow damage sky high and still make things feasible for players.

Anabstercorian said:
*goes back to his homework*

I appreciate the abuse to keep me on the right track mate. ;)
 

Hello again, UK!

I was showing my friend the Immortals Handbook Bestiary a while back, and we were quite enthralled with the idea of a Neutronium Leviathan. This got me to thinking about some of the more "reasonable" golems, including sub-epics such as stone, iron, etc. How could you convert those into guardians, sentinels, gargants, colossi (adamantine and mithral, obviously), or leviathans? I was thinking of the standard CR adjustment based on additional hit dice, but I don't know what adjustment you have in place for the special abilities that each size variant of the golems have.
 

About wealth . . . Why not just eliminate NPC wealth altogether and apply PC wealth in all situations? Simple and fair. There's no reason why PCs should be wealthier just because they're PCs.

As for the CRs, again, I ask you all, what's the bottom line? Does it work? Applying the Golden Rule and then the second reduction results in a CR thats' far too low. I don't care if PC classes are rated differently. Monsters with PC classes get those same different mods.

I just use the basic formula from the PDF: PC classes count as a HD mod of 0.8/level, wealth is counted as 0.2/level. Even if you change it to 2/3 and 1/3 for HD and wealth, it still works. So I apply the same final rule to PCs, I just count their HD based on class. It results in a system that is fair and doesn't burden the PCs too much. Sorry, UK, but an equal CR encounter isn't supposed to be tough, it's SUPPOSED to be moderate.

My system does that. Halve past the flat HD mod and you don't have to worry about anything else, it takes care of itself. Again, UK, if you wanna refute this, show an example of it not working, and in-game example.
 




Eversius said:
Hello again, UK!

Hey Eversius mate! :)

Eversius said:
I was showing my friend the Immortals Handbook Bestiary a while back, and we were quite enthralled with the idea of a Neutronium Leviathan.

...wiat til they get a load of the revised Neutronium Golem! :cool:

Eversius said:
This got me to thinking about some of the more "reasonable" golems, including sub-epics such as stone, iron, etc. How could you convert those into guardians, sentinels, gargants, colossi (adamantine and mithral, obviously), or leviathans? I was thinking of the standard CR adjustment based on additional hit dice, but I don't know what adjustment you have in place for the special abilities that each size variant of the golems have.

I have been planning to update all those golem varieties (guardians-leviathans) for the website. I'll try and get round to that sooner rather than later...but you know me.

There are likely to be some slight changes to the golems in the official Bestiary release (major changes to the Neutronium Golem and Orichalcum Golem, minor changes to the rest).

At this point I am not sure how much I like the official Adamantite or Mithril Golem representations - they are very bland and I have a few ideas to spice them up. Suffice to say, golems would be large size - not huge.


Oh and Anabstercorian - be nice to the guests. Anubis, I will reply to you later.
 

Important Notice

Hey all,

it appears as though my money order to the webspace provider has still not arrived. :(

Unfortunately they do not accept paypal. I am wondering if there is anyone out there with both a credit card and paypal who would be willing to pay the invoice for me whom I could then send the money to via paypal. The bill was $29.70 (U.S. Dollars). As I see it, if I go the postal route again its going to be at least 8-10 days before I can update my website again...and thats assuming the money reaches them this time!

This would be a one time deal, since they have said they are going to invoice me a few weeks in advance in future, so I shouldn't run into this problem again.

Its no big deal if there are no takers - not like I was prone to updating every day, or even every week anyway, but with the official release of the Bestiary not too far off its not an ideal situation to be in. :\
 

Upper_Krust said:
Hey all,

it appears as though my money order to the webspace provider has still not arrived. :(

Unfortunately they do not accept paypal. I am wondering if there is anyone out there with both a credit card and paypal who would be willing to pay the invoice for me whom I could then send the money to via paypal. The bill was $29.70 (U.S. Dollars).

I'll pay it! Send me the info at jim_stenberg at hotmail dot com and I'll do it ASAP.

Don't worry about paying me. Just send me bits of the IHB as they become available.

-Cheiromancer
 

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