WayneLigon
Adventurer
I like them, simply because I dislike the idea of totally invulnerable creatures and the idea of totally reliable actions. This is another reason I dislike the D&D spell system so much ; there are still far too many areas where success or failure is an absolute thing (Magic Missle and Orbs spells come to mind; Orb spells are the 1.0 Sleep spell of 3.0; they're so ludicrously good - especially at high levels when so many things you're fighting have SRs and good saves - that you look like an idiot if you use something else when they are available).
The real problem of 'always hit on a 20/always miss on a 1' comes in where we're talking mass battles; then the sheer numbers involved overweigh the spirit of the rules and you get really stupid results - that's expected when you're trying to do something with the system that it's not meant to do. Hopefully there will be a viable mass-battle system in 4E that isn't just the basic combat system writ large.
I do admit to liking a 1.0-3.0 rakshasa's total immunity to anything under 9th level spells, though. But even that isn't complete invulnerability
Just virtually complete.
The real problem of 'always hit on a 20/always miss on a 1' comes in where we're talking mass battles; then the sheer numbers involved overweigh the spirit of the rules and you get really stupid results - that's expected when you're trying to do something with the system that it's not meant to do. Hopefully there will be a viable mass-battle system in 4E that isn't just the basic combat system writ large.
I do admit to liking a 1.0-3.0 rakshasa's total immunity to anything under 9th level spells, though. But even that isn't complete invulnerability

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