Kaptain_Kantrip
First Post
Hey, I could really use some feedback here!!! 
Please help!

Please help!
Kaptain_Kantrip said:Hey, I could really use some feedback here!!!
Please help!
S'mon said:
Well, apart from removing Heroic Surge, I'm also restricting the anti-paladin to CE alignment, LE would be more an 'evil paladin' than an anti-paladin IMO.
Personally I don't think the PHB Paladin is underpowered; there's a good reason why they can't beat Fighters in combat - if they could, no one would play Fighters. Because there are no longer stat restrictions on Paladins they needed to be reduced in power compared to 1e/2e.
MythandLore said:It's not the same but our group broke the Paladin into 9 sub-class along time ago, one for each alignment.
It's just real basic stuff, but it's worked well for us.
Some people like what we did, some people don't.
I don't really care what people think about our class changes.
But maybe you can get some ideas from it.
Kaptain_Kantrip said:
I disagree that the PHB paladin is underpowered. Every time we have used them they have been woefully lacking compared to their fighter counterparts. I mean, fighters should be the best at fighting (most feats) but as written, there is no reason to play a paladin when you can play a cleric/fighter and get better results. I'm trying to find a way to make the class "sexy" and "exciting" as well as powerful, which is what they should be. The new core class I made almost has me wanting to play one, and I hate paladins, LOL. It is powerful, but has a different focus than the fighter. The Heroic Surge ability is supposed to emulate in game mechanics just how zealous/fanatical and determined these characters are in the face of danger. Their extreme (perhaps blind) faith allows them to briefly "power up" to help ensure their mission is accomplished.
Kaptain_Kantrip said:I disagree that the PHB paladin is underpowered. Every time we have used them they have been woefully lacking compared to their fighter counterparts. I mean, fighters should be the best at fighting (most feats) but as written, there is no reason to play a paladin when you can play a cleric/fighter and get better results.
S'mon said:Personally I'd suggest playing a Cleric-Paladin if you want good spellcasting power as well as being a Champion of Good (& Order).