UngeheuerLich
Legend
You can rule what you want,
Thanks. Now I am relieved. I thought I was going to be punished by WotC Ninjas.
You can rule what you want,
“You can, if you select ray spells like ray of frost & ray of enfeeblement. Did you select those spells?”For those of you suggesting that the beholder should be allowed to “fire blind”, I think that’s an easy solution but one that can potentially lead to players saying “That’s not fair! Why can’t I ‘fire blind’ with my spells that require line of sight too?”
In short, if vision isn't blocked, then you have line of sight.
You knew it was coming...It isn't shooting into blindness. It is shooting into darkness.
"A heavily obscured area--such as darkness, opaque fog, or dense foliage--blocks vision entirely."
It literally uses that phrase - blocks vision entirely. So, no line of sight into Darkness.
The one playing the darkness + Devil's Sight hexblade was pleased with himself, but the other two players agreed it was a bit anticlimactic. One of them suggested just handwaving the rest of the fight, but as I mentioned, I ultimately chose to have Halaster intervene. While his intervention brought down the darkness spell and got the PCs to stop turtling, it didn't really help the beholder overly much.Were the players disappointed? If I'd come up with the perfect combo to take down a major foe, I'd think it was awesome.
Yeah, while it sounds like a neat quick victory when summarised, I can see that it would get tedious just playing out the whittling down of HPs over several rounds.The one playing the darkness + Devil's Sight hexblade was pleased with himself, but the other two players agreed it was a bit anticlimactic. One of them suggested just handwaving the rest of the fight, but as I mentioned, I ultimately chose to have Halaster intervene. While his intervention brought down the darkness spell and got the PCs to stop turtling, it didn't really help the beholder overly much.
Yeah, I think the fight lasted close to a full 10 rounds, and it was mostly just the warlock sniping at the beholder while the cleric maintained concentration on dawn from within the darkness. The barbarian couldn't do much because he was frightened and slowed by the beholder and couldn't make the saves until close to the very end.Yeah, while it sounds like a neat quick victory when summarised, I can see that it would get tedious just playing out the whittling down of HPs over several rounds.
That reminds me of the first time I ran Legacy of the Crystal Shard. The PCs were facing off against the ice witch in Icingdeath's glacial lair, and when she animated Icingdeath's skeleton, the bard cast Tasha's hideous laughter on it. I couldn't find anywhere that said that skeletons were immune to that kind of spell, so it spent most of the fight prone on the floor silently shaking with mirth. In retrospect, it's quite funny, but I remember being rather annoyed by it at the time.In particular, when confronting the Chardalyn Dragon, it got tagged several rounds in a row and was basically just hanging in the air waiting for its breath weapon to recharge instead of using hit-and-run tactics to its best advantage. It did manage to close and focus fire on the character, but by that time it was sufficiently wounded that he lasted longer than it did.