feydras said:
Maybe i just don't understand the problems...
How are the 3.5 changes to classes not improvements?
<snip>
Similar things were done to the prestige classes in regards to making them more desirable past 1st level.
Other great changes IMO - skill focus changed to +3, more synergy skill bonuses make skills more useful/fun/flavorful, fixed harm and haste.
Well, now that i've hijacked the thread, i'll shut up and await your answers. I am genuinely curious what is so bad about 3.5.
- Feydras
Personally, the class changes I thought were good. Other changes I'm not so crazy about. SPecifically
- Heal and Harm went too far IMO, making the spells marginal.
- The animal buffs were never really abused IMC, so I don't have a need for the change.
- The weapon size rules I really don't understand. I can't recall ever seeing anyone complain about the old ones. Thus this is inappropriate for a revision.
- I hate the new facing rules. Horses are not ten feet wide! This also makes my current counter/minis wrong.
- FR content in the core rulebook. This is insulting to Greyhawk fans, as that is supposedly the main setting. Fist of Hextor would have served the 'role in a campaign' example just as well as Red Wizard. If I wanted FR stuff I'd buy the FR book.
Most importantly was the cost. Sure I was willing to hunt for bargains and shell out $60 for new books. But because WotC decided to redo every damn spell in the book, my 7 players 3.0 PHBs were useless at a 3.5 table. Upgrading with a needed number of PHBs for the group would have cost something like $300. Not worth it, not by a long shot.
I don't have anything against 3.5. If someone asked about D&D I wouldn't hesitate to point them at the 3.5 books. But I see little reason to upgrade and force all my players' books into obsolescence.