keterys
First Post
Oh wait, its about the general weak sauce nature of items in 4e. Gauntlets of Ogre power are an example.
Yep, they're a low level not impressive item - after all, it's an item you can give out at 1st level - by design, mind you, so it's a perfectly good house rule to decide to change things, by increasing the power of items, giving out higher level ones, or whatever works best for the DM of their respective game.
I say "If a power is a daily whether it comes form an item or a players, it should be something that you want to save because its so awesome you don't want to waste it unless you really need it."
Sure, though I think you write off a bit of design space by doing so - no huge harm done though.
Your response basically can be summed up at saying these other weak sauce level suck items are also level 5ish so gauntlets of ogre power should be as well. Hey if you like the items as they are that is great, I'm happy for you. I think they are weak as heck, boring and uninspired.
I think +2 magic weapons are weak, boring, and uninspired. They're also _level 6_. Not level suck. Not level poop. 6. I'm asking you not to keep it at the 'level suck' stage of discussion and get to the meat of 'so how do you change the game to solve this problem'. I offered giving higher level items out, as I think it'd be the simplest and easiest solution. In my games I also just give out more "lesser" items and don't restrict daily usage as heavily.
I mean, in my games the person with the gloves of ogre power uses them every single day, and happily, and it has definitely changed a hit into a kill with that extra damage at least once. She also got them at like 1st or 2nd level, when +5 was actually the equivalent of critting. The +1 athletics has also saved her from falling once, maybe even twice, if memory serves. Will she replace them someday? Absolutely, something better is guaranteed to come her way.
Are they impressive items? Heck no, but I don't need 1st level characters to have impressive items. If I did, I'd just give them higher level items.
That said, I've used and seen Power Jewels used to good effect, shields of protection and ironskin belts, bashing shield, throwing shield's daily... even the belt of sacrifice's daily, which has a painful cost, has still been very useful. Maybe the fact that I give out lots of these magic items has overcome their unimpressiveness and if, say, I gave someone only one item per level and you got the gloves instead of, say, a good magic weapon, you'd be upset. Can't argue with _that_ - any DM giving out magic items should always make sure the core 3 slots are covered, first.
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