1of3 said:In case anyone missed it, Vampire has been using "until the end of scene" for more than 15 years. And I never heard no one complaining.
Oliviander said:I think in a good crafted (or at least good mastered) adventure the 5 minute mage never standed any chance.
If the encounter is a solitaire one it's ok that it has no impact on others by resting.
If an encounter is part of an adventure the opponents should get a serious advantage.
If a party delays:
Dungeons are reinforced.
Treasures are either secured or stolen.
Strategies can get optimized.
Monsters get healed.
Informaitons get transported.
etc.
In our campaign time is money almost ever.
Our group is nearly always very low on money even at 16th average level (v3.0).
If we would try the abovementioned tactics, we simply would be totally bankrupt.
(And therefore permanantly dead as the diamonds would be out of reach)
hong said:I suspect per-day stuff will be where powerful _noncombat_ abilities end up. Stuff like teleport, resurrect, plane shift, speak with dead and so on.
Oliviander said:I think in a good crafted (or at least good mastered) adventure the 5 minute mage never standed any chance.
1of3 said:In case anyone missed it, Vampire has been using "until the end of scene" for more than 15 years. And I never heard no one complaining.
kennew142 said:QTF. I've never one to believe that D&D players are such poor role-players that they are incapable of playing a game without trying to break the system. This subject (which pops up from time to time) and the the thread on the all too certain bad effects of removing alignment from the game, indicate to me that many others don't share my faith in the role-playing ability of the D&D crowd.
Fallen Seraph said:It makes sense before you enter a dungeon, but to rest after every minor battle for a whole day while your in the dungeon doesn't. Not only would you burn through your food, water, and fire supplies extremely fast but the longer you stay in a dungeon the more likely monster-patrols are going to find you. Also I can't imagine it good for morale to spend a week or 2 weeks in a monster infested dungeon.