Any "ready to run out of the box" RPG games out there?

Hannibal King

First Post
So can anyone recommend any "ready to run out of the box" RPG games out there? I have got to the point in my life where I have no time to prep adventures, the best I can do is read a scenario before I run it. I am hoping to find a decent RPG adventure/campaign that can be run as is without DM tinkering or prepartion to make it work.
Any suggestions would be great.
HK
 

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mongoose publishing's complete campaign line looks promising. Also the World's largest dungeon is good for this. There are more, I just don't have time to think of them right now. It's time to clock out and go home ;)
 


Since you said game and not d20- the only rpg I have ever read that could be played within minutes is Army Ants 2nd edition. All you need is a location (like your backyard or living room) to set it in and all the enemy stats are prewritten (character creation is a snap as well). But that is not easy to find, so

vs Monsters from Ronin Arts comes a close second. It is a sureal game that doesn't need a map (there is a Village and a Town and the Mountains and the Church and other Places ;) )
You can find it on rpgnow.

For d20, there are books like Oathbound and Necropolis that have (or are) adventures, but they are long and complex and may take a long time for the GM to work out.
 
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DMH said:
vs Monsters from Ronin Arts comes a close second. It is a sureal game that doesn't need a map (there is a Village and a Town and the Mountains and the Church and other Places ;) )
You can find it on rpgnow.

And before the boxed set sold out you really could "run it out of the box." I may have to try another boxed product this summer.
 

My Life With Master!

Not d20, not a boxed set, but a very interesting little game!
For the price of a scenario (U$13 in print/U$8.95 pdf) you get a whole game. Basically it's just one scenario with many variations.
The players are all minions to an evil master (hunchback free of charge) who are developing their relations to the rest of the world while doing his bidding.
It will naturally end with the demise of the master at the hands of a minion.

Pick it up, play it for a couple of sessions (that's how long a campaign generally is), and learn interesting things about roleplaying.

As a GM you get a lot of satisfying evil cackling and planning without the players interrupting to kill you all the time!
 


diaglo said:
Od&d(1974)

Which most assuredly could not be run out of the box. Whether you liked it or not it was a system with very little 'in the box' support. And unexplained acronyms as well.

The Auld Grump, who also played the original...
 


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