By accounts at the time, if 4E had been OGL, there is no PF.
That's fine for
Paizo, but the problem isn't what Paizo felt, or what eventually became Pathfinder. The problem was, for the first time in its history, the old edition was just laying there, ready for any company to pick it up and run with it. That doesn't change if 4e is OGL, as well. All it means is that there'd be an increase in third-party products for 4e. Meanwhile, there was a
sizable market of people who didn't want to move on to 4e, and wanted to stay with 3.x. If it hadn't been Paizo, it would have been another company who picked up the baton. Heck, it might have even been Paizo. It's all fine for Paizo to say that at the time they planned to continue providing adventures and other supplementary product for an OGL 4e. But once the ball was dropped, and you had a vocal, eager market of people not wanting to change, and with 3.x being OGL, they didn't have to. With an OGL 4e, Paizo could have contentedly put out some 4e product at the same time as putting out Pathfinder.
Somebody was going to do it. There was just too much money being left at the table.
WotC not going OGL is like saying WotC shouldn't make a good product, imho. Their biggest competitor is successful in no small part BECAUSE they are OGL.
Their biggest competitor is successful because they are producing D&D. Typically in the past there was only one company doing that. The OGL allows more.
I don't either. Stan! describes Mearls as the "head of the business team" ... which I take to mean the D&D business team. That, and Slavicsek's job description, is all I really know for certain.
Well, it's not much more specific, but
here Mearls introduces himself as "Senior Manager for the R&D team. I basically oversee everything about D&D: the role-playing games, digital games, the board games, basically the whole kit and kaboodle." That
does seem to track pretty well with what Slaviscek wrote, though their titles are different.
By the way, I went back and re-read
Stan!'s blog post and my memory was completely wrong: Mearls does not report directly to the CEO. I can only assume I got it muddled by assuming that Mearls was a director too and then that a director somehow circumvented the normal VP chain of command. I blame my old friend Asahi.
That post does illuminate the question, IMO. Mearls does have a good deal of authority, but the higher-ups have to sign-off on any intellectual property issues. And there's some cross-department interaction, involved as well. I mean, on the face of it, I have no idea why the V.P. of Human Resources would veto exemptions OK'd by the V.P. of R&D. The legal department, I could see, but H.R.? At any rate, while Mearls is lord of all that he sees in the Land of D&D, decisions such as whether DLIMedia gets C&D'd, or whether Stan! gets his exemptions, or whether Next is OGL are certainly beyond his pay grade.