@ Reapersaurus:
Re adept powers, I can mail you a list of powers and their responding costs or post it here, if that would help.
Surely balance is issue here, since you get an advantage over normal people, in this case an undisarmable weapon. It also prevents PC equipped with a slew of "small" modifications.
Another point would be theme of losing you humanity, which is quite common to cyberpunk, I believe. Sure, you can make yourself better, but there is a price to pay for that.
There is also the factor that the essence loss wouldn't really do anything to you, except if you are an awakened being. In this case almost everything disrupts your conncetion to the "magic source".
Folkert
Re adept powers, I can mail you a list of powers and their responding costs or post it here, if that would help.
Surely balance is issue here, since you get an advantage over normal people, in this case an undisarmable weapon. It also prevents PC equipped with a slew of "small" modifications.
Another point would be theme of losing you humanity, which is quite common to cyberpunk, I believe. Sure, you can make yourself better, but there is a price to pay for that.
There is also the factor that the essence loss wouldn't really do anything to you, except if you are an awakened being. In this case almost everything disrupts your conncetion to the "magic source".
Folkert